Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Is the math off?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Mustrum_Ridcully" data-source="post: 4994752" data-attributes="member: 710"><p>I think the Expertise feats can count as a fix within the system. The game rules "force" us to spend our treasure on +X items. If we don't do that, attack bonuses and defenses won't measure up against monsters. The Expertise feats now "force" us to spend feats to keep in line with the monsters.</p><p></p><p>The only difference is that the force to buy or "find" particular items was already in Core I. But spending a feat to get the desired attack or defense bonus only started with PHB 2 - That doesn't sit so well with us, because it feels like something was taken away from us - one or more of our feat slots. </p><p></p><p>We have an "equipment tax", now we have a "feat tax". But... If we can accept weapons or magical armor and cloak as a necessity, why can't we accept some feats as a "necessity". Or do we really have to treat them as such? Is it not that it's only really relevant for character optimization? The game doesn't become unplayable when you have only a +1 Sword at 16th level. 16th level monsters might just feel a little tougher than the 5th level monsters you fought at 5th level. That alone doesn't have to be a problem.</p></blockquote><p></p>
[QUOTE="Mustrum_Ridcully, post: 4994752, member: 710"] I think the Expertise feats can count as a fix within the system. The game rules "force" us to spend our treasure on +X items. If we don't do that, attack bonuses and defenses won't measure up against monsters. The Expertise feats now "force" us to spend feats to keep in line with the monsters. The only difference is that the force to buy or "find" particular items was already in Core I. But spending a feat to get the desired attack or defense bonus only started with PHB 2 - That doesn't sit so well with us, because it feels like something was taken away from us - one or more of our feat slots. We have an "equipment tax", now we have a "feat tax". But... If we can accept weapons or magical armor and cloak as a necessity, why can't we accept some feats as a "necessity". Or do we really have to treat them as such? Is it not that it's only really relevant for character optimization? The game doesn't become unplayable when you have only a +1 Sword at 16th level. 16th level monsters might just feel a little tougher than the 5th level monsters you fought at 5th level. That alone doesn't have to be a problem. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Is the math off?
Top