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Is the math off?
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<blockquote data-quote="keterys" data-source="post: 4999989" data-attributes="member: 43019"><p>Then we're in the Twilight Zone? I don't have access to all the characters currently playing 25+ level, but I can say that at least 95% of the ones I have seen have had it.</p><p></p><p></p><p></p><p>That you didn't answer the question I posed? We're talking about people who have 14 feat options and a feat that is more effective than any other feat option in the game. </p><p></p><p></p><p></p><p>I agree that Expertise is bad.</p><p>I have insufficient data on whether there's a problem with the attack/defense math at epic levels. Among other things, it helps that I tend to make my own monsters and can choose appropriate levels. It's also muddied because every character I've ever seen at 12th or higher has Expertise. </p><p></p><p> </p><p></p><p>Faulty premise. </p><p>* If WotC is assuming that people are taking Expertise, then it's part of the assumed math. Since they made it +3, they're either assuming people are taking it by level 25. Or they're vastly out of touch with their players.</p><p>* You can choose to put ability bumps in your primary ability score. Or not. But they're still part of the assumed math.</p><p>* You can choose to get/give a magic weapon/implement of a level-appropriate plus, and use it. But they're still part of the assumed math.</p><p>* You can choose to start with an 8 in your primary ability score. Or an 18. Or use all kinds of multiclass/eternal seeker powers that use other ability scores. But they're still part of the assumed math.</p><p></p><p>People making logical choices are part of the assumed math.</p><p></p><p></p><p></p><p>Sure. And in 3e someone could choose to have an AC 20 higher than someone else in their party, and they could both be happy. Happiness and math are not part of the same equation.</p><p></p><p>You've got 3 realistic options:</p><p>1) You think the math is fine without Expertise</p><p>2) You think the math is fine with Expertise</p><p>3) You think Expertise has no bearing on the math</p><p></p><p>The first implies that the math is now screwed up, because they added Expertise.</p><p>The second implies that the math is now screwed up in a much more localized fashion, depending on whether a character has both Implement and Weapon powers, or any powers that use neither.</p><p>The third implies a mistake of one kind or another.</p><p></p><p></p><p></p><p>It does it for me. Maybe it's a community supporter thing. Or firefox. </p><p></p><p></p><p></p><p>Yeah, I'm worse at the spoken word myself. Funny how that works out <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="keterys, post: 4999989, member: 43019"] Then we're in the Twilight Zone? I don't have access to all the characters currently playing 25+ level, but I can say that at least 95% of the ones I have seen have had it. That you didn't answer the question I posed? We're talking about people who have 14 feat options and a feat that is more effective than any other feat option in the game. I agree that Expertise is bad. I have insufficient data on whether there's a problem with the attack/defense math at epic levels. Among other things, it helps that I tend to make my own monsters and can choose appropriate levels. It's also muddied because every character I've ever seen at 12th or higher has Expertise. Faulty premise. * If WotC is assuming that people are taking Expertise, then it's part of the assumed math. Since they made it +3, they're either assuming people are taking it by level 25. Or they're vastly out of touch with their players. * You can choose to put ability bumps in your primary ability score. Or not. But they're still part of the assumed math. * You can choose to get/give a magic weapon/implement of a level-appropriate plus, and use it. But they're still part of the assumed math. * You can choose to start with an 8 in your primary ability score. Or an 18. Or use all kinds of multiclass/eternal seeker powers that use other ability scores. But they're still part of the assumed math. People making logical choices are part of the assumed math. Sure. And in 3e someone could choose to have an AC 20 higher than someone else in their party, and they could both be happy. Happiness and math are not part of the same equation. You've got 3 realistic options: 1) You think the math is fine without Expertise 2) You think the math is fine with Expertise 3) You think Expertise has no bearing on the math The first implies that the math is now screwed up, because they added Expertise. The second implies that the math is now screwed up in a much more localized fashion, depending on whether a character has both Implement and Weapon powers, or any powers that use neither. The third implies a mistake of one kind or another. It does it for me. Maybe it's a community supporter thing. Or firefox. Yeah, I'm worse at the spoken word myself. Funny how that works out :) [/QUOTE]
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