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Is the math off?
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<blockquote data-quote="catsclaw227" data-source="post: 5000579" data-attributes="member: 14197"><p>Yes, but unfortunately, of the ~50% that disagree, more than half also believe that there may be a problem, but it's not critical, or that Lemons will fix the math.</p><p></p><p></p><p>Yes, but really, the "tax" of a single feat out of 14 isn't really a tax. And it certainly doesn't have much to do with System Mastery, because there are people that still feel that the math works just fine the way it is.</p><p></p><p>If the math had been smoothed over from the very start (with a built in +1/+2/+3 at 5/15/25) and there was one less feat gained on the leveling chart, would people be complaining? </p><p></p><p>I doubt it. Thirteen feats is quite a lot of feats, and I believe that very few would have batted an eyelash at it.</p><p></p><p>So essentially, it's the same scenario. One less feat, math fixed. I think the BIG question we should be looking at..... Is that 14th feat really going to make a difference in how the game is played?</p><p></p><p></p><p>QFT. I don't think they ever touted math-perfection. And this edition of D&D has the best balanced math of all of them. Whether that is good or bad is a matter of opinion, but the math has really smoothed out.</p></blockquote><p></p>
[QUOTE="catsclaw227, post: 5000579, member: 14197"] Yes, but unfortunately, of the ~50% that disagree, more than half also believe that there may be a problem, but it's not critical, or that Lemons will fix the math. Yes, but really, the "tax" of a single feat out of 14 isn't really a tax. And it certainly doesn't have much to do with System Mastery, because there are people that still feel that the math works just fine the way it is. If the math had been smoothed over from the very start (with a built in +1/+2/+3 at 5/15/25) and there was one less feat gained on the leveling chart, would people be complaining? I doubt it. Thirteen feats is quite a lot of feats, and I believe that very few would have batted an eyelash at it. So essentially, it's the same scenario. One less feat, math fixed. I think the BIG question we should be looking at..... Is that 14th feat really going to make a difference in how the game is played? QFT. I don't think they ever touted math-perfection. And this edition of D&D has the best balanced math of all of them. Whether that is good or bad is a matter of opinion, but the math has really smoothed out. [/QUOTE]
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