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Is the Monk overpowered?
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<blockquote data-quote="Budalic" data-source="post: 5198165" data-attributes="member: 70192"><p>It is a boost comparable to <strong>single feat </strong>(Githzerai blade master) which adds bonus to <strong>all</strong> your powers. And Weapon focus (staff), which works with implement attacks is better, since it also applies to all your powers.</p><p>+2/3/4 is paltry when you can choose power that's better by large margin (say, fireball vs. stinking cloud).</p><p></p><p>But, you are right. The real paltry thing here is gaining +1 to hit vs. <strong>single</strong> defense. Only crystal orb is worth it, really.</p><p></p><p></p><p></p><p>+1 to hit is strictly better on an at-will if you deal more than 20 damage at heroic, 30 at paragon and 40 at epic. And that should be minimum for stirkers, especially if they are multi-target like monk.</p><p></p><p>EDIT: Ooops, I misunderstood you. I tought you are comparing +1 to hit vs. +2/3/4 damage. The superior weapon prof. thing is really a +2 vs. +3 prof. weapon comparision; and for some classes (or better - roles: leader and controller) +1 to hit is always better. Lead the attack may deal 3[W]+Str damage, but you really want it to hit more than you want +3 damage.</p><p></p><p>As for implements, Empowered crit really adds just about 0.5 damage per attack, and Shielding is keyed to hitting. It's best of the rest compared to Accurate, but still shielding + anything else < Accurate. Forceful and Distant are just minor benefits, and they are worst of the bunch. Crystal Orb gives +1 vs. will and +2/3/4 psychinc damage, and is best for illusionst wizards and telepathic psions, which are pretty effective. It's only thing usefull besides Accurate staff/wand/orb/...</p></blockquote><p></p>
[QUOTE="Budalic, post: 5198165, member: 70192"] It is a boost comparable to [B]single feat [/B](Githzerai blade master) which adds bonus to [B]all[/B] your powers. And Weapon focus (staff), which works with implement attacks is better, since it also applies to all your powers. +2/3/4 is paltry when you can choose power that's better by large margin (say, fireball vs. stinking cloud). But, you are right. The real paltry thing here is gaining +1 to hit vs. [B]single[/B] defense. Only crystal orb is worth it, really. +1 to hit is strictly better on an at-will if you deal more than 20 damage at heroic, 30 at paragon and 40 at epic. And that should be minimum for stirkers, especially if they are multi-target like monk. EDIT: Ooops, I misunderstood you. I tought you are comparing +1 to hit vs. +2/3/4 damage. The superior weapon prof. thing is really a +2 vs. +3 prof. weapon comparision; and for some classes (or better - roles: leader and controller) +1 to hit is always better. Lead the attack may deal 3[W]+Str damage, but you really want it to hit more than you want +3 damage. As for implements, Empowered crit really adds just about 0.5 damage per attack, and Shielding is keyed to hitting. It's best of the rest compared to Accurate, but still shielding + anything else < Accurate. Forceful and Distant are just minor benefits, and they are worst of the bunch. Crystal Orb gives +1 vs. will and +2/3/4 psychinc damage, and is best for illusionst wizards and telepathic psions, which are pretty effective. It's only thing usefull besides Accurate staff/wand/orb/... [/QUOTE]
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