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Is the Mystic (from the Dragonlance Campaign Setting) too weak?
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<blockquote data-quote="Cam Banks" data-source="post: 3089052" data-attributes="member: 3817"><p>Flexibility seems to be one of the mystic's hallmarks, at least in terms of choosing what sort of role the player wants in the game. Choosing Trickery gets a couple of class skills the mystic wouldn't otherwise have; choosing War adds martial training that helps considerably. If the channeling aspect of the class were linked to the role that the player wanted, you might end up with a stronger class as a result.</p><p></p><p>A bonus feat at 1st level chosen from the various divine feats, with the turn undead prerequisite waived (but the "times per day" still determined in the same fashion), might accomplish this.</p><p></p><p>Then, on top of that, having an "improved domain power" and "greater domain power" at, say, 7th and 14th levels (or some other break points) further accents the domain choice.</p><p></p><p>Another possibility I played around with was opening up the druid spell list to mystics, too, but then I designed a class that does this for them (the nomad shaman) so I'm more inclined to leave that to a PrC.</p><p></p><p>Cheers,</p><p>Cam</p></blockquote><p></p>
[QUOTE="Cam Banks, post: 3089052, member: 3817"] Flexibility seems to be one of the mystic's hallmarks, at least in terms of choosing what sort of role the player wants in the game. Choosing Trickery gets a couple of class skills the mystic wouldn't otherwise have; choosing War adds martial training that helps considerably. If the channeling aspect of the class were linked to the role that the player wanted, you might end up with a stronger class as a result. A bonus feat at 1st level chosen from the various divine feats, with the turn undead prerequisite waived (but the "times per day" still determined in the same fashion), might accomplish this. Then, on top of that, having an "improved domain power" and "greater domain power" at, say, 7th and 14th levels (or some other break points) further accents the domain choice. Another possibility I played around with was opening up the druid spell list to mystics, too, but then I designed a class that does this for them (the nomad shaman) so I'm more inclined to leave that to a PrC. Cheers, Cam [/QUOTE]
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Is the Mystic (from the Dragonlance Campaign Setting) too weak?
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