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Is the Mystic (from the Dragonlance Campaign Setting) too weak?
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<blockquote data-quote="wingsandsword" data-source="post: 3090086" data-attributes="member: 14159"><p>I like the idea of them getting Channel Divine Energy/Divine Channelling as a class feature, essentially undead-turning attempts which can only be used to fuel feats or abilities which require them (or for a minor benefit like the +2 to a saving throw). So, in campaigns that use Divine feats, Mystics can take them. Perhaps also a Divine feat that lets them also spend their Channel Energy on actual turning.</p><p>I do wonder exactly how this would stack with getting turning from taking Sun domain or a Turn Undead feat, like if the total number of attempts would stack, which could make a Sun Mystic a potent option.</p><p></p><p>However, as a campaign specific class, giving them things like DR or spell-like abilities should reflect things we've seen mystics do in the source material. I'm not a big expert on Age of Mortals era Krynn, so I can't say that there is anything that really unites high-powered mystics like that. </p><p></p><p>The whole theme of mystics is that they have far more flexibility in their magic than a Cleric, and that their magic does have a bit of a theme of influencing life and spirits more than it does inanimate matter.</p><p></p><p>Cam, I know you're wary of adding domains, because of prestige classes that grant extra domains, but adding an extra domain at higher levels could act as an incentive to keep taking levels in Mystic instead of going for a PrC the moment you are eligible. Perhaps one extra domain at 10th level, for example.</p></blockquote><p></p>
[QUOTE="wingsandsword, post: 3090086, member: 14159"] I like the idea of them getting Channel Divine Energy/Divine Channelling as a class feature, essentially undead-turning attempts which can only be used to fuel feats or abilities which require them (or for a minor benefit like the +2 to a saving throw). So, in campaigns that use Divine feats, Mystics can take them. Perhaps also a Divine feat that lets them also spend their Channel Energy on actual turning. I do wonder exactly how this would stack with getting turning from taking Sun domain or a Turn Undead feat, like if the total number of attempts would stack, which could make a Sun Mystic a potent option. However, as a campaign specific class, giving them things like DR or spell-like abilities should reflect things we've seen mystics do in the source material. I'm not a big expert on Age of Mortals era Krynn, so I can't say that there is anything that really unites high-powered mystics like that. The whole theme of mystics is that they have far more flexibility in their magic than a Cleric, and that their magic does have a bit of a theme of influencing life and spirits more than it does inanimate matter. Cam, I know you're wary of adding domains, because of prestige classes that grant extra domains, but adding an extra domain at higher levels could act as an incentive to keep taking levels in Mystic instead of going for a PrC the moment you are eligible. Perhaps one extra domain at 10th level, for example. [/QUOTE]
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Is the Mystic (from the Dragonlance Campaign Setting) too weak?
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