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General Tabletop Discussion
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Is the Noble class a good Warlord substitute?
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<blockquote data-quote="Mistwell" data-source="post: 6699744" data-attributes="member: 2525"><p>I think maybe a brief summary of the class is in order. I am going to try to be specific enough to give a good idea of things the class can do without being so specific that I give away the entire class.</p><p></p><p>Three subclasses: Path of the Brave, Heart, or Tactician.</p><p>The base class lets you do several things which buff your allies, as limited resources of one degree or another. They are, in general:</p><p>Turn your bonus action into ranged healing</p><p>Turn your action into an allies reaction on your turn</p><p>Turn your reaction into an allies re-roll on some things</p><p>Use a free action to give an ally an extra attack along with your own attack</p><p></p><p>Then there are some skill-based benefits for the class.</p><p></p><p>As for subclasses, two of the three give you more proficiency with weapons and armor (I actually think this was done inelegantly - the base class should have had some proficiency, and then had them taken away by the one). </p><p>One path makes you more resilient to both attacks and some effects, and a better combatant.</p><p>One path lets you grant additional actions and reactions to allies, at the expense of not attacking or being defended well yourself...and it gives you some other interesting things to do on your turn other than attack.</p><p>One path gives you Battlemaster superiority dice and maneuvers, and lets you transfer those dice and maneuvers to others, and also has some additional new maneuvers; in addition to some other tactical abilities and drawbacks.</p><p></p><p>I think that's a fair summary of the class.</p></blockquote><p></p>
[QUOTE="Mistwell, post: 6699744, member: 2525"] I think maybe a brief summary of the class is in order. I am going to try to be specific enough to give a good idea of things the class can do without being so specific that I give away the entire class. Three subclasses: Path of the Brave, Heart, or Tactician. The base class lets you do several things which buff your allies, as limited resources of one degree or another. They are, in general: Turn your bonus action into ranged healing Turn your action into an allies reaction on your turn Turn your reaction into an allies re-roll on some things Use a free action to give an ally an extra attack along with your own attack Then there are some skill-based benefits for the class. As for subclasses, two of the three give you more proficiency with weapons and armor (I actually think this was done inelegantly - the base class should have had some proficiency, and then had them taken away by the one). One path makes you more resilient to both attacks and some effects, and a better combatant. One path lets you grant additional actions and reactions to allies, at the expense of not attacking or being defended well yourself...and it gives you some other interesting things to do on your turn other than attack. One path gives you Battlemaster superiority dice and maneuvers, and lets you transfer those dice and maneuvers to others, and also has some additional new maneuvers; in addition to some other tactical abilities and drawbacks. I think that's a fair summary of the class. [/QUOTE]
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Is the Noble class a good Warlord substitute?
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