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General Tabletop Discussion
*TTRPGs General
Is the original Tomb of Horrors a well-designed adventure module?
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<blockquote data-quote="gizmo33" data-source="post: 2913166" data-attributes="member: 30001"><p>I don't see the point in characterizing my argument as "unfair" when you probably don't understand it entirely (nor do I expect that I understand yours completely). Some of you on this thread have a chip on your shoulder on the subject. There may be a subtle difference between a "non-standard rules situation" and a situation that requires "neither an understanding of the rules or basic logic". I don't think it's unfair if the difference between the two is not immediately obvious.</p><p></p><p></p><p></p><p>You're not in a position to infallibly judge either one. Your transparent analogy is mildly insulting, and IMO not that accurate. IME neither truth or error can "confound" truthful responses. The likely thing that "confounds" responses is emotion. </p><p></p><p></p><p></p><p>It actually is the analogy I'm looking for, and you're about to save me the trouble of explaining why: (how's that for condescending?)</p><p></p><p></p><p></p><p>#1 seems to make a distinction that I cannot fathom. The elements, themes, monsters, etc. in DnD are derived, in part, from mythology.</p><p></p><p>#2 really illustrates the heart of the matter, IMO. First - we're talking about earth elementals being summoned and burrowing down into the tomb. Secondly - IMO what you're illustrating is that understanding the cultural context of something that appears silly on the surface can give it a new meaning. The irony is that this is exactly what I've been trying to say.</p><p></p><p>I'm getting a very patronizing and condescending tone from your posts - I'm sorry if I've misunderstood them. I'm sorry if the position that I'm taking has been taken by other people in the past as some sort of edition wars thing. I don't think that anyone that dislikes the ToH is being silly or dishonest, I only think that they might be missing some of the point.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2913166, member: 30001"] I don't see the point in characterizing my argument as "unfair" when you probably don't understand it entirely (nor do I expect that I understand yours completely). Some of you on this thread have a chip on your shoulder on the subject. There may be a subtle difference between a "non-standard rules situation" and a situation that requires "neither an understanding of the rules or basic logic". I don't think it's unfair if the difference between the two is not immediately obvious. You're not in a position to infallibly judge either one. Your transparent analogy is mildly insulting, and IMO not that accurate. IME neither truth or error can "confound" truthful responses. The likely thing that "confounds" responses is emotion. It actually is the analogy I'm looking for, and you're about to save me the trouble of explaining why: (how's that for condescending?) #1 seems to make a distinction that I cannot fathom. The elements, themes, monsters, etc. in DnD are derived, in part, from mythology. #2 really illustrates the heart of the matter, IMO. First - we're talking about earth elementals being summoned and burrowing down into the tomb. Secondly - IMO what you're illustrating is that understanding the cultural context of something that appears silly on the surface can give it a new meaning. The irony is that this is exactly what I've been trying to say. I'm getting a very patronizing and condescending tone from your posts - I'm sorry if I've misunderstood them. I'm sorry if the position that I'm taking has been taken by other people in the past as some sort of edition wars thing. I don't think that anyone that dislikes the ToH is being silly or dishonest, I only think that they might be missing some of the point. [/QUOTE]
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Is the original Tomb of Horrors a well-designed adventure module?
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