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General Tabletop Discussion
*TTRPGs General
Is the original Tomb of Horrors a well-designed adventure module?
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<blockquote data-quote="gizmo33" data-source="post: 2913697" data-attributes="member: 30001"><p>Actually IMO I don't think this is always easy to distinguish. IME people tend to mix in parts of intellect and emotion into most arguments.</p><p></p><p></p><p></p><p>Yes, and in order to illustrate that you had to describe the cultural context for that element of the story. Roleplaying games also take place within a cultural context. Stories and games might be different in some ways, but they also are similar in some ways, so that point in itself does not make the case IMO. Stories and RPGs share the characteristic that the listener/player has to understand the context of what's going on. Play DnD with someone whos never played before, or describe Lord of the Rings to someone who is unfamiliar with fantasy and I think you'd see what I mean. </p><p></p><p></p><p></p><p>Not sensible and clever? "Clever" is subjective, but I think the solution (though immoral) is sensible, especially if it conforms to the character's alignment.</p><p></p><p></p><p></p><p>I'll reread - but I'm inclined to think that a charge of "ridiculous" requires more explanation because it implicitly suggests that the person performing the action is either insane or stupid. Without knowing exactly what you mean, I still believe what you're saying has a low probability of being true on those grounds alone, and seems a somewhat rationalized coating on an essentially emotional response.</p></blockquote><p></p>
[QUOTE="gizmo33, post: 2913697, member: 30001"] Actually IMO I don't think this is always easy to distinguish. IME people tend to mix in parts of intellect and emotion into most arguments. Yes, and in order to illustrate that you had to describe the cultural context for that element of the story. Roleplaying games also take place within a cultural context. Stories and games might be different in some ways, but they also are similar in some ways, so that point in itself does not make the case IMO. Stories and RPGs share the characteristic that the listener/player has to understand the context of what's going on. Play DnD with someone whos never played before, or describe Lord of the Rings to someone who is unfamiliar with fantasy and I think you'd see what I mean. Not sensible and clever? "Clever" is subjective, but I think the solution (though immoral) is sensible, especially if it conforms to the character's alignment. I'll reread - but I'm inclined to think that a charge of "ridiculous" requires more explanation because it implicitly suggests that the person performing the action is either insane or stupid. Without knowing exactly what you mean, I still believe what you're saying has a low probability of being true on those grounds alone, and seems a somewhat rationalized coating on an essentially emotional response. [/QUOTE]
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Is the original Tomb of Horrors a well-designed adventure module?
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