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Is The Paladin Weak?
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<blockquote data-quote="SHARK" data-source="post: 1040844" data-attributes="member: 1131"><p>Greetings!</p><p></p><p>Damn, Ridley's Cohort, that post of yours just took the words right out of my mouth!<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> Excellent! I couldn't agree with you more. I think that many people seem intent on being content with characters that have middling-to-average ability scores. That's fine, for their games. However, I, like Reapersaurus, Celtavian, yourself, my friend Dragonblade, and others, see the Paladin as being not merely a "little" better than other characters in one ability, and not even a few, but superior and special in many ways, so as to be better equipped to fit the role of the great, heroic champion. Having stats of 10's, 12's, and two 14's doesn't make for a very "heroic" character insofar as when the rubber really meets the road of combat, action, and actually *doing* something. Weak, average Joe-nobody's may desire fervently in the hearts to be heroic, and self-sacrificing, but in the reality of combat, when the heroically statted Fighter and Barbarian win through the desperate fights, the weak Paaldin is slaughtered in the first few rounds of combat. The end result is that while *at that moment in time* the paladin's sacrifice might have been self sacrificing, and even heroic, the fact is, such weak paladins that are dying all the time don't get to live long enough to accomplish great deeds to become KNOWN as heroes, and become great champions. Dead characters aren't great champions. Living champions are--champions that kick ass and take names, and they shouldn't be playing second string to the Fighters and Barbarians! They need to have high stats in order to survive long enough to win, and accomplsih great deeds. </p><p></p><p>That doesn't mean that Paladins have to have straight 18's either, but somehow insisting that Paladins have such weak average scores doesn't, as you said, provide them with the tools to live up to the concept. </p><p></p><p>Semper Fidelis,</p><p></p><p>SHARK</p></blockquote><p></p>
[QUOTE="SHARK, post: 1040844, member: 1131"] Greetings! Damn, Ridley's Cohort, that post of yours just took the words right out of my mouth!:) Excellent! I couldn't agree with you more. I think that many people seem intent on being content with characters that have middling-to-average ability scores. That's fine, for their games. However, I, like Reapersaurus, Celtavian, yourself, my friend Dragonblade, and others, see the Paladin as being not merely a "little" better than other characters in one ability, and not even a few, but superior and special in many ways, so as to be better equipped to fit the role of the great, heroic champion. Having stats of 10's, 12's, and two 14's doesn't make for a very "heroic" character insofar as when the rubber really meets the road of combat, action, and actually *doing* something. Weak, average Joe-nobody's may desire fervently in the hearts to be heroic, and self-sacrificing, but in the reality of combat, when the heroically statted Fighter and Barbarian win through the desperate fights, the weak Paaldin is slaughtered in the first few rounds of combat. The end result is that while *at that moment in time* the paladin's sacrifice might have been self sacrificing, and even heroic, the fact is, such weak paladins that are dying all the time don't get to live long enough to accomplish great deeds to become KNOWN as heroes, and become great champions. Dead characters aren't great champions. Living champions are--champions that kick ass and take names, and they shouldn't be playing second string to the Fighters and Barbarians! They need to have high stats in order to survive long enough to win, and accomplsih great deeds. That doesn't mean that Paladins have to have straight 18's either, but somehow insisting that Paladins have such weak average scores doesn't, as you said, provide them with the tools to live up to the concept. Semper Fidelis, SHARK [/QUOTE]
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