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Is The Paladin Weak?
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<blockquote data-quote="drnuncheon" data-source="post: 1041418" data-attributes="member: 96"><p><strong>Re: Re: re</strong></p><p></p><p></p><p></p><p>So, an adventurer has to be superior to "the common man" in every way? He has to be above average? I personally don't have a problem with low-CHA adventurers. An adventurer is, almost by definition, an outsider - someone who does not fit into the normal, accepted roles of society. Someone like that might well have a more difficult time dealing with people, whether that's the reason they became an outsider in the first place, or if they became that way after they took up an adventuring lifestyle. The low Cha could be anything from arrogance to a disdain for social rules and niceties.</p><p></p><p>"They were immediately and absolutely recognizable as adventurers. They were hardy and dangerous, lawless, stripped of allegiance or morality, living off their wits, stealing and killing, hiring themselves out to whoever and whatever came... They were scum who died violent deaths, hanging on to a certain cachet among the impressionable through their undeniable bravery and their occasionally impressive exploits" (thank you, China Mieville) </p><p></p><p>ANyway, back to the stats. The barbarian or the fighter doesn't need a high Int. The rogue probably doesn't need a strength bonus to do what he does - and the wizard <em>certainly</em> doesn't. But if you argue hard enough, you can convince yourself that you "need" those stats, even when you don't.</p><p></p><p>And as for needing high stats for the 'heroic' aspect - some of the most famous heroic adventurers of all (Mr. Baggins and Mr. Gamgee) <em>were</em> just "Joe Public". So obviously you don't need high stats to be a hero, just the right attitude.</p><p></p><p>I think you can play a paladin just fine with the default stat array: Str 14, Dex 8, Con 12, Int 10, Wis 13, Cha 15 is plenty. He doesn't need a great Dex because he'll be encased in steel plate (which will make more than a 12 useless anyway). He's not dependant on skills so an Int of 10 is fine. Everything else he's got a bonus in. He doesn't need to be the strongest man alive - it's enough that he is strong, isn't it? And if you're playing with more than the 25-point stat buy, you can do even more..</p><p></p><p>J</p><p>but what do I know? We use 4d6 drop lowest.</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 1041418, member: 96"] [b]Re: Re: re[/b] So, an adventurer has to be superior to "the common man" in every way? He has to be above average? I personally don't have a problem with low-CHA adventurers. An adventurer is, almost by definition, an outsider - someone who does not fit into the normal, accepted roles of society. Someone like that might well have a more difficult time dealing with people, whether that's the reason they became an outsider in the first place, or if they became that way after they took up an adventuring lifestyle. The low Cha could be anything from arrogance to a disdain for social rules and niceties. "They were immediately and absolutely recognizable as adventurers. They were hardy and dangerous, lawless, stripped of allegiance or morality, living off their wits, stealing and killing, hiring themselves out to whoever and whatever came... They were scum who died violent deaths, hanging on to a certain cachet among the impressionable through their undeniable bravery and their occasionally impressive exploits" (thank you, China Mieville) ANyway, back to the stats. The barbarian or the fighter doesn't need a high Int. The rogue probably doesn't need a strength bonus to do what he does - and the wizard [i]certainly[/i] doesn't. But if you argue hard enough, you can convince yourself that you "need" those stats, even when you don't. And as for needing high stats for the 'heroic' aspect - some of the most famous heroic adventurers of all (Mr. Baggins and Mr. Gamgee) [i]were[/i] just "Joe Public". So obviously you don't need high stats to be a hero, just the right attitude. I think you can play a paladin just fine with the default stat array: Str 14, Dex 8, Con 12, Int 10, Wis 13, Cha 15 is plenty. He doesn't need a great Dex because he'll be encased in steel plate (which will make more than a 12 useless anyway). He's not dependant on skills so an Int of 10 is fine. Everything else he's got a bonus in. He doesn't need to be the strongest man alive - it's enough that he is strong, isn't it? And if you're playing with more than the 25-point stat buy, you can do even more.. J but what do I know? We use 4d6 drop lowest. [/QUOTE]
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