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Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the Psion class balanced?
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<blockquote data-quote="Scion" data-source="post: 2716526" data-attributes="member: 5777"><p>Glad you agree.</p><p></p><p></p><p></p><p>It is even easier when they say it directly.</p><p></p><p>'yeah, gate is overpowered and destroys the game, but that is ok.. oh my god! that psion got to choose whether to do fire or cold damage! broken!!'</p><p></p><p>It isnt like respones along those lines are uncommon. In fact, they are disturbingly common.</p><p></p><p>But, if you dont feel that the comment applies to you then maybe it doesnt. That does not mean that it doesnt apply to others however.</p><p></p><p>Still though, there are many people who simply see the word 'psionic' and think 'overpowered' or something similar without any actual proof one way or the other. It doesnt make any sense, but there it is.</p><p></p><p></p><p></p><p>Many campaigns favor certain play styles over others. If you feel this is not the case then I would have to simply say that you are wrong.</p><p></p><p>Some games have many encounters between rest periods, others very few. Some have humanoid type creatures almost to the exclusion of all types while some are purely monstrous and nonhumanoid. Some have a good amount of high level magic others nearly none. Some have more magical items than others. Some use lots of smaller creatures while others use fewer, more powerful creatures. Some never allow any talking type skills while other campaigns use no/almost no fighting to speak of.</p><p></p><p>Each of these factors favors some bulids over others. Some even make certain builds completely useless while others are horribly overpowered.</p><p></p><p>Generally though a good variety of these within various ranges makes for a well balanced campaign, which is best. But certainly there are issues where one build will wind up being stronger than others simply based on the situation.</p><p></p><p></p><p></p><p>If that is what you think you are doing then ok. But those comments of yours seem contradictory even amongst themselves and do not have to do with what I have said.</p><p></p><p></p><p></p><p>And again we get to people not knowing the rules. I would suggest you reread the abilities, you have apparently missed rules.</p><p></p><p>Also note that your responses seem overly hostile given the context. I realize that this is a touchy subject, and that you may disagree with my comments, but I have seen them to be true in nearly every case. Apparently even in yours here, since wild surge and overchannel both back up what I have said.</p><p></p><p></p><p></p><p></p><p></p><p>Now it appears that you are saying only people who do not use their brains can have a balanced campaign. Although likely you meant it in some other way.</p><p></p><p></p><p></p><p>lol.. your logic does not follow. You have a supposition and a conclusion, but they are completely disparate.</p><p></p><p>The arguements against psions being balanced usually make so many assumptions or produce 'facts' which are actually false as to be completely useless for a balance discussion.</p><p></p><p>I have seen psions in games I have played in and run, there have never been any balance problems with them beyond the normal ones for casters in general. No general power level overall was more than the other caster types. Actually, there are quite a few which are well below par.</p><p></p><p>It seems like the only way psions could be accepted is to be so far below par that no one would ever want to play one. But then I bet even then someone would come by and say they were broken, maybe because they could beat down a commoner.</p><p></p><p></p><p></p><p>Then they should realize just how much more abuse that the other caster types can put up and yet still be accepted for whatever reason.</p><p></p><p>There is a general level of hostility towards psionics on this board in general. As such I wouldnt expect too many to back them for fear of reprisal or simply because they go to other places to discuss them.</p><p></p><p></p><p></p><p></p><p>No, how about the need of the sphere to be of a pretty hefty diameter by the rules. So large in fact that most of the time it wouldnt be very useful.</p><p></p><p>Or the dm ignoring that a simple fog type spell would negate most of its usefulness.</p><p></p><p>Or the fact that the psion in question there had some 'very' impressive stats to back up the character. Remember, it isnt always the race/class, it could also be the stats behind it. A commoner with 100's in each stat would be a force of nature, but still just a commoner.</p><p></p><p></p><p></p><p>I guess you mean by spending quite a few rounds and every power known plus possibly the majority of your pp for the day and it only lasting a few rounds besides?</p><p></p><p>yeah, thats power.</p><p></p><p>Although, I still doubt it is higher than what other characters could do, or if it is the amount of resources spent would be so high as to make it effectively impossible.</p><p></p><p>it is interesting how when people compare psions the psion somehow has every discipline and every power and unlimited pp and unlimited time</p><p></p><p></p><p></p><p>hmm.. 10th level cleric.</p><p></p><p>Platemail +3, tower shield +3, fighting defensively = 30 with only two spells cast and they last hours per level (14 hours in this case) and before taking into account anything else.</p><p></p><p>Add in shield of faith (+4 deflection) and we are up to 34</p><p></p><p>+1 from dex seems pretty easy, lets make it a mithril fullplate and darkwood tower shield to make it +2 instead.</p><p></p><p>Now we are at 36.</p><p></p><p>5 ranks in tumble would make it 37</p><p></p><p>Sounds like high 30's really. sure, it takes some sacrifice, but I bet that the psion has to make some sacrifices as well. And really, all but 4 of it lasts most of the day with very little prep time. Which is better? Say 39 with a minute of prep time and lasts for rounds or 33 but it lasts most of the day.</p><p></p><p></p><p></p><p></p><p>Which of course merely makes the energy powers actually viable vs the horrible pile of goo they tend to be at higher levels.</p><p></p><p>Making something actually viable by adding some versitility in the energy type makes it broken? hmm.. from 'nearly useless' to 'broken'. Interesting. I dont agree in the least, but you do have an interesting point of view here.</p><p></p><p></p><p></p><p>I guess you mean time hop here. Nice little power, definately has some cool uses, I dont know anyone who considers it overpowered however.. unless you consider time hop overpowered?</p><p></p><p></p><p></p><p>Obviously we have different 'core' books in mind. The amount of imbalances just in the core is an order of magnitude greater than in the 3.5 psionics handbook, let alone getting into some of the crazieness that exists in a few of the complete books, especially when you start mixing and matching.</p><p></p><p></p><p>It is comments like that which make me not even want to look at your comments karinsdad. It simply has no basis as far as I can tell.</p><p></p><p>Even looking simply at prcs caster types tend to have full caster progression + a bunch of beanies for little to no sacrifice. There are a few exceptions of course, but this is generally true.</p><p></p><p>Psionics mostly has prcs which are heavly 'under' powered. there is one that is questionable, but mainly only because the srd changed it in a stupid way so it isnt technically even in the handbook.</p><p></p><p>caster types have much better novas which are easier to pull off and use less resources, yet if the psion can even do 'half' of what the other does he is decried as broken while the other guy gets a pat on the back and a, 'you silly caster you'. Insanity runs rampant.</p><p></p><p></p><p>It isnt that there arent some issues here and there, it is that even though there are so few as compared to the rest of the system and yet the others are ignored and/or overlooked while anything and everything which might somehow or someway be broken/overpowered in some situation anywhere for psionics suddenly makes the whole system bad.. and not just that one part.</p><p></p><p>Senseless and rather unfair in a comparison process.</p></blockquote><p></p>
[QUOTE="Scion, post: 2716526, member: 5777"] Glad you agree. It is even easier when they say it directly. 'yeah, gate is overpowered and destroys the game, but that is ok.. oh my god! that psion got to choose whether to do fire or cold damage! broken!!' It isnt like respones along those lines are uncommon. In fact, they are disturbingly common. But, if you dont feel that the comment applies to you then maybe it doesnt. That does not mean that it doesnt apply to others however. Still though, there are many people who simply see the word 'psionic' and think 'overpowered' or something similar without any actual proof one way or the other. It doesnt make any sense, but there it is. Many campaigns favor certain play styles over others. If you feel this is not the case then I would have to simply say that you are wrong. Some games have many encounters between rest periods, others very few. Some have humanoid type creatures almost to the exclusion of all types while some are purely monstrous and nonhumanoid. Some have a good amount of high level magic others nearly none. Some have more magical items than others. Some use lots of smaller creatures while others use fewer, more powerful creatures. Some never allow any talking type skills while other campaigns use no/almost no fighting to speak of. Each of these factors favors some bulids over others. Some even make certain builds completely useless while others are horribly overpowered. Generally though a good variety of these within various ranges makes for a well balanced campaign, which is best. But certainly there are issues where one build will wind up being stronger than others simply based on the situation. If that is what you think you are doing then ok. But those comments of yours seem contradictory even amongst themselves and do not have to do with what I have said. And again we get to people not knowing the rules. I would suggest you reread the abilities, you have apparently missed rules. Also note that your responses seem overly hostile given the context. I realize that this is a touchy subject, and that you may disagree with my comments, but I have seen them to be true in nearly every case. Apparently even in yours here, since wild surge and overchannel both back up what I have said. Now it appears that you are saying only people who do not use their brains can have a balanced campaign. Although likely you meant it in some other way. lol.. your logic does not follow. You have a supposition and a conclusion, but they are completely disparate. The arguements against psions being balanced usually make so many assumptions or produce 'facts' which are actually false as to be completely useless for a balance discussion. I have seen psions in games I have played in and run, there have never been any balance problems with them beyond the normal ones for casters in general. No general power level overall was more than the other caster types. Actually, there are quite a few which are well below par. It seems like the only way psions could be accepted is to be so far below par that no one would ever want to play one. But then I bet even then someone would come by and say they were broken, maybe because they could beat down a commoner. Then they should realize just how much more abuse that the other caster types can put up and yet still be accepted for whatever reason. There is a general level of hostility towards psionics on this board in general. As such I wouldnt expect too many to back them for fear of reprisal or simply because they go to other places to discuss them. No, how about the need of the sphere to be of a pretty hefty diameter by the rules. So large in fact that most of the time it wouldnt be very useful. Or the dm ignoring that a simple fog type spell would negate most of its usefulness. Or the fact that the psion in question there had some 'very' impressive stats to back up the character. Remember, it isnt always the race/class, it could also be the stats behind it. A commoner with 100's in each stat would be a force of nature, but still just a commoner. I guess you mean by spending quite a few rounds and every power known plus possibly the majority of your pp for the day and it only lasting a few rounds besides? yeah, thats power. Although, I still doubt it is higher than what other characters could do, or if it is the amount of resources spent would be so high as to make it effectively impossible. it is interesting how when people compare psions the psion somehow has every discipline and every power and unlimited pp and unlimited time hmm.. 10th level cleric. Platemail +3, tower shield +3, fighting defensively = 30 with only two spells cast and they last hours per level (14 hours in this case) and before taking into account anything else. Add in shield of faith (+4 deflection) and we are up to 34 +1 from dex seems pretty easy, lets make it a mithril fullplate and darkwood tower shield to make it +2 instead. Now we are at 36. 5 ranks in tumble would make it 37 Sounds like high 30's really. sure, it takes some sacrifice, but I bet that the psion has to make some sacrifices as well. And really, all but 4 of it lasts most of the day with very little prep time. Which is better? Say 39 with a minute of prep time and lasts for rounds or 33 but it lasts most of the day. Which of course merely makes the energy powers actually viable vs the horrible pile of goo they tend to be at higher levels. Making something actually viable by adding some versitility in the energy type makes it broken? hmm.. from 'nearly useless' to 'broken'. Interesting. I dont agree in the least, but you do have an interesting point of view here. I guess you mean time hop here. Nice little power, definately has some cool uses, I dont know anyone who considers it overpowered however.. unless you consider time hop overpowered? Obviously we have different 'core' books in mind. The amount of imbalances just in the core is an order of magnitude greater than in the 3.5 psionics handbook, let alone getting into some of the crazieness that exists in a few of the complete books, especially when you start mixing and matching. It is comments like that which make me not even want to look at your comments karinsdad. It simply has no basis as far as I can tell. Even looking simply at prcs caster types tend to have full caster progression + a bunch of beanies for little to no sacrifice. There are a few exceptions of course, but this is generally true. Psionics mostly has prcs which are heavly 'under' powered. there is one that is questionable, but mainly only because the srd changed it in a stupid way so it isnt technically even in the handbook. caster types have much better novas which are easier to pull off and use less resources, yet if the psion can even do 'half' of what the other does he is decried as broken while the other guy gets a pat on the back and a, 'you silly caster you'. Insanity runs rampant. It isnt that there arent some issues here and there, it is that even though there are so few as compared to the rest of the system and yet the others are ignored and/or overlooked while anything and everything which might somehow or someway be broken/overpowered in some situation anywhere for psionics suddenly makes the whole system bad.. and not just that one part. Senseless and rather unfair in a comparison process. [/QUOTE]
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