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General Tabletop Discussion
*Pathfinder & Starfinder
Is the Psion class balanced?
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<blockquote data-quote="Jackelope King" data-source="post: 2726231" data-attributes="member: 31454"><p>This is going in circles. You're bringing up things which have already been discussed. I take it that since you're now ignoring my recent points, you're conceding all of them, thus making a strong case for psionics being balanced.</p><p></p><p></p><p>And as I and others have said, traditional spellcasters get the equivalent of FREE POWER POINTS with EVERY SCALABLE SPELL they cast for ZERO EXTRA COST. They may not all reach level 20, but that does not excuse the fact that they get a MASSIVE BENEFIT for their PRIMARY PURPOSE for ABSOLUTELY FREE.</p><p></p><p>I have played psions and I have run psions. You do not seem to grasp that psions may get a few minor feats for free while traditional casters, relative to psions, get a HUGE ability (free augmentation) that plays DIRECTLY towards their PRIMARY STRENGTH of the class (spellcasting). A way to look at it is that the traditional casters have to budget their spell power, while psions are free to spend willy-nilly. As a result, psions have much more flexibility in what they spend their power on, while traditional casters have to stay within certain bounds, and as a result they get certain "discounts" on their abilities.</p><p></p><p>Major Advantage: Traditional magic.</p><p></p><p></p><p></p><p>So what you're saying is that a psion can spend a feat and actions to do what traditional casters can do with a single spell low-level spell (hint: the cost of a spell for a characters is less than a feat). And you believe this to be broken.</p><p></p><p>Huh.</p><p></p><p>You think that a much more limited way to gain access to a small number of "spell-like affects" which you have to pay feats for which you effectively have to use once per combat without spending even <em>more</em> feats while traditional casters can just do it normally with one spell, one action is broken.</p><p></p><p>Iiinnnnteresting.</p><p></p><p>Yes, it allows a psion to do many interesting things from the flexible platform of feats rather than spells. HOWEVER, all of those options are USELESS unless you spend more feats to speed up the regaining focus, otherwise most of your psionic feats are a menu of options you can select from once per combat.</p><p></p><p>I do quite like psionic focus. I like the flavor it provides. But I'm under no illusion that this is "broken".</p><p></p><p></p><p>You still fail to recognize what guessing <em>costs</em>. If a wizard guesses and misses the mark, he loses a spell slot. If a psion guesses and misses, he just lost a HUGE CHUNK OF PP.</p><p></p><p>(Heh. Read that out loud. "He just lost a huge chunk of pee pee." Sorry. I amuse myself sometimes <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> )</p><p></p><p>You fail to recognize that all this power that psions have at their command costs a LOT, especially when you're flushing it down the drain "guessing". You suggest that psions have no problem flushing more of their already poor stamina down the drain, but in my experience psions don't have this luxury.</p><p></p><p></p><p>I concede this point: you have proven to me that psions have an advantage when it comes to traditional magic in the limited area of elemental direct damage. Now how about that stamina problem, or the higher relative costs of psionic options than traditional options, or the massive feat drain that psions experience to utilize psionic focus effectively, or the complete lack of illusory and necromantic powers, or the lack of effective answers to Gate, Disjunction, True Strike, Magic Missile, Scorching Ray, Protection from _____/Magic Circle Against ______, Wind Wall, Scry, Shapechange, Shadow Evocation/Conjuration, Wall of Force, Telekinesis, Prismatic sphere, Rope Trick, Create Undead, and Blasphamy/Holy Word, or the free spell power, or the drain on character actions in combat, or the...</p><p></p><p>However, considering that you have thus far ignored many of my arguments leveled at your position, I will assume that you have conceded those points by your silence (presumably because you weren't aware of the associated costs you had not seen in your earlier look at the system), thus concluding that psionics are, in fact, not broken. I thank you for your assistance in demonstrating this, sir, and wish you a good day.</p></blockquote><p></p>
[QUOTE="Jackelope King, post: 2726231, member: 31454"] This is going in circles. You're bringing up things which have already been discussed. I take it that since you're now ignoring my recent points, you're conceding all of them, thus making a strong case for psionics being balanced. And as I and others have said, traditional spellcasters get the equivalent of FREE POWER POINTS with EVERY SCALABLE SPELL they cast for ZERO EXTRA COST. They may not all reach level 20, but that does not excuse the fact that they get a MASSIVE BENEFIT for their PRIMARY PURPOSE for ABSOLUTELY FREE. I have played psions and I have run psions. You do not seem to grasp that psions may get a few minor feats for free while traditional casters, relative to psions, get a HUGE ability (free augmentation) that plays DIRECTLY towards their PRIMARY STRENGTH of the class (spellcasting). A way to look at it is that the traditional casters have to budget their spell power, while psions are free to spend willy-nilly. As a result, psions have much more flexibility in what they spend their power on, while traditional casters have to stay within certain bounds, and as a result they get certain "discounts" on their abilities. Major Advantage: Traditional magic. So what you're saying is that a psion can spend a feat and actions to do what traditional casters can do with a single spell low-level spell (hint: the cost of a spell for a characters is less than a feat). And you believe this to be broken. Huh. You think that a much more limited way to gain access to a small number of "spell-like affects" which you have to pay feats for which you effectively have to use once per combat without spending even [i]more[/i] feats while traditional casters can just do it normally with one spell, one action is broken. Iiinnnnteresting. Yes, it allows a psion to do many interesting things from the flexible platform of feats rather than spells. HOWEVER, all of those options are USELESS unless you spend more feats to speed up the regaining focus, otherwise most of your psionic feats are a menu of options you can select from once per combat. I do quite like psionic focus. I like the flavor it provides. But I'm under no illusion that this is "broken". You still fail to recognize what guessing [i]costs[/i]. If a wizard guesses and misses the mark, he loses a spell slot. If a psion guesses and misses, he just lost a HUGE CHUNK OF PP. (Heh. Read that out loud. "He just lost a huge chunk of pee pee." Sorry. I amuse myself sometimes :) ) You fail to recognize that all this power that psions have at their command costs a LOT, especially when you're flushing it down the drain "guessing". You suggest that psions have no problem flushing more of their already poor stamina down the drain, but in my experience psions don't have this luxury. I concede this point: you have proven to me that psions have an advantage when it comes to traditional magic in the limited area of elemental direct damage. Now how about that stamina problem, or the higher relative costs of psionic options than traditional options, or the massive feat drain that psions experience to utilize psionic focus effectively, or the complete lack of illusory and necromantic powers, or the lack of effective answers to Gate, Disjunction, True Strike, Magic Missile, Scorching Ray, Protection from _____/Magic Circle Against ______, Wind Wall, Scry, Shapechange, Shadow Evocation/Conjuration, Wall of Force, Telekinesis, Prismatic sphere, Rope Trick, Create Undead, and Blasphamy/Holy Word, or the free spell power, or the drain on character actions in combat, or the... However, considering that you have thus far ignored many of my arguments leveled at your position, I will assume that you have conceded those points by your silence (presumably because you weren't aware of the associated costs you had not seen in your earlier look at the system), thus concluding that psionics are, in fact, not broken. I thank you for your assistance in demonstrating this, sir, and wish you a good day. [/QUOTE]
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