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General Tabletop Discussion
*Dungeons & Dragons
Is the Rogue the only reason TWFing needs a Bonus Action?
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<blockquote data-quote="Jester David" data-source="post: 7188202" data-attributes="member: 37579"><p>I think they used bonus actions too much. It's fine in the game, but it should have been used sparingly otherwise it falls into the trap of swift/minor actions where people assume they always have one and don't want to "waste" it each round. The intent of the design was that you don't have bonus actions, until you have an ability that lets you unlock one. But with so many ways of getting a bonus action, they're pretty ubiquitous. </p><p>Lot of actions (druid wildshaping, barbarians raging, and potentially the offhand attack from two-weapon fighting) could easily have just been non-actions that could be done once on your turn. And others could have been folded into other actions.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7188202, member: 37579"] I think they used bonus actions too much. It's fine in the game, but it should have been used sparingly otherwise it falls into the trap of swift/minor actions where people assume they always have one and don't want to "waste" it each round. The intent of the design was that you don't have bonus actions, until you have an ability that lets you unlock one. But with so many ways of getting a bonus action, they're pretty ubiquitous. Lot of actions (druid wildshaping, barbarians raging, and potentially the offhand attack from two-weapon fighting) could easily have just been non-actions that could be done once on your turn. And others could have been folded into other actions. [/QUOTE]
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Community
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Is the Rogue the only reason TWFing needs a Bonus Action?
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