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Is the RPG hobby dying? [RPG Blog Carnival]
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<blockquote data-quote="Philotomy Jurament" data-source="post: 5244754" data-attributes="member: 20854"><p> <ul> <li data-xf-list-type="ul"><strong>How would you like to see the hobby grow?</strong><br /> Through gameplay and the activities around it. GMs running games for full tables. People telling their friends. People blogging or writing about their games, sharing ideas, self-publishing, creating fanzines, et cetera.<br /> </li> <li data-xf-list-type="ul"><strong>How can the community or publishers help grow the hobby?</strong><br /> By focusing on game-play. The hobby of RPGs is the foundation that supports the business of RPGs. Not the other way around.<br /> </li> <li data-xf-list-type="ul"><strong>What are you doing to advance the hobby?</strong><br /> Playing the games I enjoy. Introducing them to new players (I recently started running an AD&D game for my 15-year-old nephew and a group of his buddies from school.) Writing about the game. Submitting articles to fanzines. Buying stuff I like.</li> <li data-xf-list-type="ul"><strong>What is hindering the growth of the hobby?</strong><br /> For me, personally, it's lack of time. RPGs require a time investment, especially on the part of the GM. However, that's just the way it is. If RPGs have value, are fun, and people like them, then the hobby will expand or shrink to whatever level it "should" be at, based on demand.</li> <li data-xf-list-type="ul"><strong>Is technology a key component of growing the hobby?</strong><br /> It's made it a hell of a lot easier, by making communication easier. My main OD&D group is made up of guys who came together through message boards and said "hey, we're all on the same page, gaming-wise, and we're all pretty close. Let's start meeting face-to-face and get a game going." It's also easier for anyone in the hobby to publish and distribute, or even just to put up a campaign log or a blog.<br /> </li> <li data-xf-list-type="ul"><strong>Is the hobby fine the way it is?</strong><br /> Yes.</li> <li data-xf-list-type="ul"><strong>What are some pitfalls in trying to grow the hobby?</strong><br /> Falling into the trap of thinking the hobby *must* grow or *should* grow (or *must not* shrink). Also falling into the trap of thinking the hobby lives or dies based on the success or failure of the biggest company or the biggest brand. </li> </ul></blockquote><p></p>
[QUOTE="Philotomy Jurament, post: 5244754, member: 20854"] [list] [*][b]How would you like to see the hobby grow?[/b] Through gameplay and the activities around it. GMs running games for full tables. People telling their friends. People blogging or writing about their games, sharing ideas, self-publishing, creating fanzines, et cetera. [*][b]How can the community or publishers help grow the hobby?[/b] By focusing on game-play. The hobby of RPGs is the foundation that supports the business of RPGs. Not the other way around. [*][b]What are you doing to advance the hobby?[/b] Playing the games I enjoy. Introducing them to new players (I recently started running an AD&D game for my 15-year-old nephew and a group of his buddies from school.) Writing about the game. Submitting articles to fanzines. Buying stuff I like. [*][b]What is hindering the growth of the hobby?[/b] For me, personally, it's lack of time. RPGs require a time investment, especially on the part of the GM. However, that's just the way it is. If RPGs have value, are fun, and people like them, then the hobby will expand or shrink to whatever level it "should" be at, based on demand. [*][b]Is technology a key component of growing the hobby?[/b] It's made it a hell of a lot easier, by making communication easier. My main OD&D group is made up of guys who came together through message boards and said "hey, we're all on the same page, gaming-wise, and we're all pretty close. Let's start meeting face-to-face and get a game going." It's also easier for anyone in the hobby to publish and distribute, or even just to put up a campaign log or a blog. [*][b]Is the hobby fine the way it is?[/b] Yes. [*][b]What are some pitfalls in trying to grow the hobby?[/b] Falling into the trap of thinking the hobby *must* grow or *should* grow (or *must not* shrink). Also falling into the trap of thinking the hobby lives or dies based on the success or failure of the biggest company or the biggest brand. [/list] [/QUOTE]
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