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*TTRPGs General
Is the RPG hobby dying? [RPG Blog Carnival]
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<blockquote data-quote="MadBrewLabs" data-source="post: 5245084" data-attributes="member: 77556"><p>First, I'd like to thank The Action Point for firing up this thread and everyone else for discussing it.</p><p></p><p>I don't think the hobby is dying, or will ever completely go away. The possibility of the death of the hobby wasn't even under consideration when I wrote the article that spawned this thread.</p><p></p><p>It's more of a "Where would you like the hobby to go from here?" and "How can we get there?" or even "Do we really care where it goes?"</p><p></p><p>Here's my original list of questions:</p><p></p><ul> <li data-xf-list-type="ul">How would you like to see the hobby grow?</li> <li data-xf-list-type="ul">How can the community or publishers help grow the hobby?</li> <li data-xf-list-type="ul">What are you doing to advance the hobby?</li> <li data-xf-list-type="ul">What is hindering the growth of the hobby?</li> <li data-xf-list-type="ul">Is technology a key component of growing the hobby?</li> <li data-xf-list-type="ul">Is the hobby fine the way it is?</li> <li data-xf-list-type="ul">What are some pitfalls in trying to grow the hobby?</li> </ul><p></p><p>I'm actually happy with the hobby as it is now, but I'm always interested in discussing how it could be improved. Growing the hobby doesn't necessarily mean obtaining tons of new players to me.</p><p></p><p>For me, just making things more accessible and developing a friendly image/atmosphere is what I would like to see. Whittle away at that social stigma that seems to be attached with the hobby.</p><p></p><p>Anyways, that my initial thoughts, I'll post a link back to this thread at the end of the month when I do my wrap-up of the carnival.</p><p></p><p>Thanks!</p></blockquote><p></p>
[QUOTE="MadBrewLabs, post: 5245084, member: 77556"] First, I'd like to thank The Action Point for firing up this thread and everyone else for discussing it. I don't think the hobby is dying, or will ever completely go away. The possibility of the death of the hobby wasn't even under consideration when I wrote the article that spawned this thread. It's more of a "Where would you like the hobby to go from here?" and "How can we get there?" or even "Do we really care where it goes?" Here's my original list of questions: [LIST] [*]How would you like to see the hobby grow? [*]How can the community or publishers help grow the hobby? [*]What are you doing to advance the hobby? [*]What is hindering the growth of the hobby? [*]Is technology a key component of growing the hobby? [*]Is the hobby fine the way it is? [*]What are some pitfalls in trying to grow the hobby? [/LIST] I'm actually happy with the hobby as it is now, but I'm always interested in discussing how it could be improved. Growing the hobby doesn't necessarily mean obtaining tons of new players to me. For me, just making things more accessible and developing a friendly image/atmosphere is what I would like to see. Whittle away at that social stigma that seems to be attached with the hobby. Anyways, that my initial thoughts, I'll post a link back to this thread at the end of the month when I do my wrap-up of the carnival. Thanks! [/QUOTE]
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Is the RPG hobby dying? [RPG Blog Carnival]
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