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Is the RPG hobby dying? [RPG Blog Carnival]
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<blockquote data-quote="Hussar" data-source="post: 5261715" data-attributes="member: 22779"><p>But, again, we haven't really seen that. What we have seen is either a fairly stable population, or perhaps even a bit of growth in the gaming population over the past ten or fifteen years. 3e brought in a lot of new players, but, even then, the numbers have not apparently dropped significantly.</p><p></p><p>Those new players have to be coming from somewhere. And I don't think there's been a huge shift in the age of new players. They're still high school and college age apparently.</p><p></p><p>Granted this is all speculative. But, if there was a decline in new blood starting gaming, why has the gaming population continued to grow? It's not like MMO's are new. Everquest has been around for what, ten years now? WOW's been out since late '04, it's coming up on six years. </p><p></p><p>This is more than long enough to see a decline in gamer population.</p><p></p><p>I wonder if people come into the hobby by way of MMO's. I could see players being disillusioned with the limitations of MMO's and hearing through the community about the TTRPG things. </p><p></p><p>I would think that enough time has passed since MMO's came out that we could say that it hasn't had an enormous impact on the numbers of gamers.</p></blockquote><p></p>
[QUOTE="Hussar, post: 5261715, member: 22779"] But, again, we haven't really seen that. What we have seen is either a fairly stable population, or perhaps even a bit of growth in the gaming population over the past ten or fifteen years. 3e brought in a lot of new players, but, even then, the numbers have not apparently dropped significantly. Those new players have to be coming from somewhere. And I don't think there's been a huge shift in the age of new players. They're still high school and college age apparently. Granted this is all speculative. But, if there was a decline in new blood starting gaming, why has the gaming population continued to grow? It's not like MMO's are new. Everquest has been around for what, ten years now? WOW's been out since late '04, it's coming up on six years. This is more than long enough to see a decline in gamer population. I wonder if people come into the hobby by way of MMO's. I could see players being disillusioned with the limitations of MMO's and hearing through the community about the TTRPG things. I would think that enough time has passed since MMO's came out that we could say that it hasn't had an enormous impact on the numbers of gamers. [/QUOTE]
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