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Is the RPG Industry on Life Support? (Merged w/"Nothing Dies")
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<blockquote data-quote="Ankh-Morpork Guard" data-source="post: 1890809" data-attributes="member: 10079"><p>First, I'll say that I don't think that the RPG industry is anywhere NEAR being on life support. In fact, I think its doing absolutely great. But one of your points is something that needs to be repeated...</p><p></p><p></p><p></p><p>That is important. But the problem isn't the game. The problem isn't that video games are better, etc etc. The problem is that no one really goes out and introduces new players. I graduated from high school last year, and the I had worried that perhaps all these video games and difficult rules, etc etc would make it impossible to get new players. But I tried introducting a few people to it.</p><p></p><p>These people were the classic video game kids that have short attention spans. They LOVED D&D. The rules complexity wasn't a problem at all. In fact, they loved having all these options. So, one success. I did this again and ended up creating multiple groups within the school. The kids are THERE and would gladly play. The problem is that the best way to get new players involved in the hobby is to have a more experienced player introduce them TO the game. The game DOES appeal to these kids, they just don't know its out there just yet. Help them. Sure, they'll probably prefer a less 'role'playing style at first, but you have to start somewhere. We need to stop looking down on younger players and 'video game players' and realize that they are ALL potential RPG players.</p></blockquote><p></p>
[QUOTE="Ankh-Morpork Guard, post: 1890809, member: 10079"] First, I'll say that I don't think that the RPG industry is anywhere NEAR being on life support. In fact, I think its doing absolutely great. But one of your points is something that needs to be repeated... That is important. But the problem isn't the game. The problem isn't that video games are better, etc etc. The problem is that no one really goes out and introduces new players. I graduated from high school last year, and the I had worried that perhaps all these video games and difficult rules, etc etc would make it impossible to get new players. But I tried introducting a few people to it. These people were the classic video game kids that have short attention spans. They LOVED D&D. The rules complexity wasn't a problem at all. In fact, they loved having all these options. So, one success. I did this again and ended up creating multiple groups within the school. The kids are THERE and would gladly play. The problem is that the best way to get new players involved in the hobby is to have a more experienced player introduce them TO the game. The game DOES appeal to these kids, they just don't know its out there just yet. Help them. Sure, they'll probably prefer a less 'role'playing style at first, but you have to start somewhere. We need to stop looking down on younger players and 'video game players' and realize that they are ALL potential RPG players. [/QUOTE]
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Is the RPG Industry on Life Support? (Merged w/"Nothing Dies")
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