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Is the RPG Industry on Life Support? (Merged w/"Nothing Dies")
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<blockquote data-quote="Celtavian" data-source="post: 1898133" data-attributes="member: 5834"><p><strong>re</strong></p><p></p><p></p><p></p><p>I understand business. The bigger something gets, the more the designers have to reach for new material. Thus the influx of books that contain a great many useless feats, Prcs, magic items, etc., etc. The RPG industry driven in the same way as say Intel or Microsoft just leads to bloat and poor design. Sure if you produce enough, you are bound to get some nice products. Overall, many products are a waste of time and money. </p><p></p><p>When the hobby is small, usually less books of a higher quality are put out. GURPS is a great example of a small gaming company with a smaller player base than D&D putting out higher quality books often because of personal interest rather than pure profit motive. </p><p></p><p>WotC is an example of a bloated RPG company putting out bloated books to keep dollars rolling in. I can't even begin to use a quarter of the material they put out for reasons ranging from imbalanced rules design to useless material to not enough time to even read yet another book. </p><p></p><p>I also at times get the feeling that Hasbro doesn't look at the PnP RPG industry like an RPG enthusiast does. I would rather know my favorite RPG is in the hands of an RPG enthusiast rather than worry that one day it won't be profitable enough to make Hasbro happy.</p></blockquote><p></p>
[QUOTE="Celtavian, post: 1898133, member: 5834"] [b]re[/b] I understand business. The bigger something gets, the more the designers have to reach for new material. Thus the influx of books that contain a great many useless feats, Prcs, magic items, etc., etc. The RPG industry driven in the same way as say Intel or Microsoft just leads to bloat and poor design. Sure if you produce enough, you are bound to get some nice products. Overall, many products are a waste of time and money. When the hobby is small, usually less books of a higher quality are put out. GURPS is a great example of a small gaming company with a smaller player base than D&D putting out higher quality books often because of personal interest rather than pure profit motive. WotC is an example of a bloated RPG company putting out bloated books to keep dollars rolling in. I can't even begin to use a quarter of the material they put out for reasons ranging from imbalanced rules design to useless material to not enough time to even read yet another book. I also at times get the feeling that Hasbro doesn't look at the PnP RPG industry like an RPG enthusiast does. I would rather know my favorite RPG is in the hands of an RPG enthusiast rather than worry that one day it won't be profitable enough to make Hasbro happy. [/QUOTE]
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Is the RPG Industry on Life Support? (Merged w/"Nothing Dies")
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