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General Tabletop Discussion
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Is the Shaman a Playable Class?
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<blockquote data-quote="hong" data-source="post: 89749" data-attributes="member: 537"><p>Bare essentials: cleric/rogue BAB, good Will save, light armour prof, simple weapon prof, d6 hp, 4 skill points/level.</p><p></p><p>Class abilities: bonus martial arts feats at 1st level and thence every 4 levels, animal companion, see ethereal at 2nd level, turn undead at 3rd level (as cleric 2 levels lower), spirits' favour at 5th level (add Cha bonus to saves, like paladin).</p><p></p><p></p><p></p><p>In the Britannia campaign setting I'm (still) finishing up, druids are the main divine spellcasting class. Despite the name, they use the shaman stats and spell list.</p><p></p><p>In addition, they get Animal Empathy, Handle Animal, Knowledge (planes) and Knowledge (nature) as class skills. Instead of gaining martial arts feats, they get a player-chosen bonus feat at 1st level, 4th level and every 4 levels thereafter; this can be chosen from any metamagic feat, Endurance, Extra Turning, Great Fortitude, Iron Will, Lightning Reflexes, Martial Weapon Proficiency (one weapon), or Weapon Focus.</p><p></p><p>Druidic domains available are Air, Earth, Fire, Healing, Knowledge, Luck, Protection, Strength, War, Water, Community*, Flame*, Fury*, Guardian*, Hero*, Metal*, Nature*, River*, Stone*, Wood*.</p><p>(* denotes an OA shaman domain).</p></blockquote><p></p>
[QUOTE="hong, post: 89749, member: 537"] Bare essentials: cleric/rogue BAB, good Will save, light armour prof, simple weapon prof, d6 hp, 4 skill points/level. Class abilities: bonus martial arts feats at 1st level and thence every 4 levels, animal companion, see ethereal at 2nd level, turn undead at 3rd level (as cleric 2 levels lower), spirits' favour at 5th level (add Cha bonus to saves, like paladin). In the Britannia campaign setting I'm (still) finishing up, druids are the main divine spellcasting class. Despite the name, they use the shaman stats and spell list. In addition, they get Animal Empathy, Handle Animal, Knowledge (planes) and Knowledge (nature) as class skills. Instead of gaining martial arts feats, they get a player-chosen bonus feat at 1st level, 4th level and every 4 levels thereafter; this can be chosen from any metamagic feat, Endurance, Extra Turning, Great Fortitude, Iron Will, Lightning Reflexes, Martial Weapon Proficiency (one weapon), or Weapon Focus. Druidic domains available are Air, Earth, Fire, Healing, Knowledge, Luck, Protection, Strength, War, Water, Community*, Flame*, Fury*, Guardian*, Hero*, Metal*, Nature*, River*, Stone*, Wood*. (* denotes an OA shaman domain). [/QUOTE]
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Is the Shaman a Playable Class?
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