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Is the Shaman a Playable Class?
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<blockquote data-quote="ColonelHardisson" data-source="post: 90597" data-attributes="member: 363"><p><em></em></p><p><em></em></p><p><em>Actually, the point I was trying to get at is that in a low-magic campaign, spellcasters will be useless as PCs for the most part. This is in comparison to the non-spellcasting classes (which I should have specifically pointed out). What I'm getting at is that low-magic campaigns will eventually wind up with a lot of fighter and rogue PCs, because - even in a low magic campaign, where any magic is exotic - spellcasters simply won't be able to compete with the others. Ratcheting up their other abilities may help balance it out, but you might as well make the Bard (after a few revisions) the only spellcasting class available, and carefully reconstruct the Bard's spell list. Even then, I'd be doubtful about it being a popular choice for a PC in a low-magic campaign.</em></p><p><em></em></p><p><em>Assuming an across-the-board low magic world, you wouldn't have a lot of critters with DR - meaning the fighters would be able to take care of most of them. Rogues might even become even more prominent in such a world, since most traps/locks/devices would be mundane in nature, and therefore much more accessible to them via Disable Device. Plus, their high skill point totals would be really important in such a world.</em></p><p><em></em></p><p><em>So what place would a spellcaster have, really? Most of what he was best at in a high magic world would be dominated by fighters and rogues in a low magic world. Maybe roleplaying intensive campaigns in such a world would find such a character useful, but the rogue, bard, expert, and aristocrat would likely dominate here instead, with lots of skill points to spend and most of the roleplaying focused skills available to them as class skills.</em></p><p><em></em></p><p><em>Wolfspider presents a way of handling magic in his Middle Earth d20 conversion that might be of interest for some of you to look at. Check it out at the link in my sig.</em></p></blockquote><p></p>
[QUOTE="ColonelHardisson, post: 90597, member: 363"] [i] Actually, the point I was trying to get at is that in a low-magic campaign, spellcasters will be useless as PCs for the most part. This is in comparison to the non-spellcasting classes (which I should have specifically pointed out). What I'm getting at is that low-magic campaigns will eventually wind up with a lot of fighter and rogue PCs, because - even in a low magic campaign, where any magic is exotic - spellcasters simply won't be able to compete with the others. Ratcheting up their other abilities may help balance it out, but you might as well make the Bard (after a few revisions) the only spellcasting class available, and carefully reconstruct the Bard's spell list. Even then, I'd be doubtful about it being a popular choice for a PC in a low-magic campaign. Assuming an across-the-board low magic world, you wouldn't have a lot of critters with DR - meaning the fighters would be able to take care of most of them. Rogues might even become even more prominent in such a world, since most traps/locks/devices would be mundane in nature, and therefore much more accessible to them via Disable Device. Plus, their high skill point totals would be really important in such a world. So what place would a spellcaster have, really? Most of what he was best at in a high magic world would be dominated by fighters and rogues in a low magic world. Maybe roleplaying intensive campaigns in such a world would find such a character useful, but the rogue, bard, expert, and aristocrat would likely dominate here instead, with lots of skill points to spend and most of the roleplaying focused skills available to them as class skills. Wolfspider presents a way of handling magic in his Middle Earth d20 conversion that might be of interest for some of you to look at. Check it out at the link in my sig.[/i] [/QUOTE]
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