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Is the Shaman a Playable Class?
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<blockquote data-quote="kenjib" data-source="post: 91921" data-attributes="member: 530"><p>Yet he asked for help on this. How about we start a more constructive dialog to try and figure out exactly what he wants and then provide some suggestions on how to get there.</p><p></p><p>mmadsen,</p><p></p><p>I agree that there is a bit of ambiguity here and as someone pointed out, it's tied into the fact there there are indeed two separate issues here. The first, well defined, is asking whether or not the shaman as-is is fun to play. Unfortunately not many people have played the shaman it seems.</p><p></p><p>The second issue, which is rather vague at this time, is how we can take the shaman spell list and use it as the basis for a new class. However, what we are missing is a clear "mission statement" that indicates exactly what we are trying to achieve with such a character (i.e. the union of wizard and shaman). I think that we need some kind of archetype or set of guiding concepts that will help us determine what types abilities are relevant to such a class. Otherwise everyone has something different in mind, which I believe is in large part causing the painfully apparent disconnect in communication here.</p><p></p><p>In non-game terms, how would you describe a typical character that belongs to this class? What do you see emerging from the shaman list that you find of value and what would you like to add to that to complete your concept?</p></blockquote><p></p>
[QUOTE="kenjib, post: 91921, member: 530"] Yet he asked for help on this. How about we start a more constructive dialog to try and figure out exactly what he wants and then provide some suggestions on how to get there. mmadsen, I agree that there is a bit of ambiguity here and as someone pointed out, it's tied into the fact there there are indeed two separate issues here. The first, well defined, is asking whether or not the shaman as-is is fun to play. Unfortunately not many people have played the shaman it seems. The second issue, which is rather vague at this time, is how we can take the shaman spell list and use it as the basis for a new class. However, what we are missing is a clear "mission statement" that indicates exactly what we are trying to achieve with such a character (i.e. the union of wizard and shaman). I think that we need some kind of archetype or set of guiding concepts that will help us determine what types abilities are relevant to such a class. Otherwise everyone has something different in mind, which I believe is in large part causing the painfully apparent disconnect in communication here. In non-game terms, how would you describe a typical character that belongs to this class? What do you see emerging from the shaman list that you find of value and what would you like to add to that to complete your concept? [/QUOTE]
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