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General Tabletop Discussion
*TTRPGs General
Is the SIZE modifier more trouble than it's worth?
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<blockquote data-quote="The_Gneech" data-source="post: 2975019" data-attributes="member: 6779"><p>Size modifiers are just fine. There are much more broken things in <em>D&D</em> than this little guy!</p><p></p><p>Like, the grapple rules for instance. Cripes, the grapple rules. Ow.</p><p></p><p>As for giants, they are crazy powerful these days, yes ... but I think the main problem with them is the natural AC bonus. Even the lowly hill giant randomly has +9 natural AC! What is <em>that</em> about? I've got no problem with giants being able to put a world of hurt on whoever they can grab -- they are giants after all -- but they've got 12d8+48 hit points, that makes them plenty durable enough! There's no reason to make them nigh-invulnerable as well.</p><p></p><p>-The Gneech <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="The_Gneech, post: 2975019, member: 6779"] Size modifiers are just fine. There are much more broken things in [i]D&D[/i] than this little guy! Like, the grapple rules for instance. Cripes, the grapple rules. Ow. As for giants, they are crazy powerful these days, yes ... but I think the main problem with them is the natural AC bonus. Even the lowly hill giant randomly has +9 natural AC! What is [i]that[/i] about? I've got no problem with giants being able to put a world of hurt on whoever they can grab -- they are giants after all -- but they've got 12d8+48 hit points, that makes them plenty durable enough! There's no reason to make them nigh-invulnerable as well. -The Gneech :cool: [/QUOTE]
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Is the SIZE modifier more trouble than it's worth?
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