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General Tabletop Discussion
*Pathfinder & Starfinder
Is the Sorcerer Story Too Narrow for a Base Class?
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<blockquote data-quote="Vikingkingq" data-source="post: 5996491" data-attributes="member: 66208"><p>I'm not actually sure how "narrow" the sorcerer story is - in the playtest packet alone, the key elements are that sorcerers have internal magic, and that sorcerers have to exert their will to keep it under control and as their willpower declines, the magic seeps out. </p><p></p><p>That's it. The two-souled stuff isn't part of the official class description yet. Draconic and fae legacies are two options we've heard of, but the class description mentions emphasizes how varied the cause of the internal magic is.</p><p></p><p>However, I would question a sorcerer concept that doesn't grapple with what the idea of inherent, internal, and untrained magic would mean, that doesn't build consequences into that concept. I don't think fewer spells known vs. more spells per day really cuts the mustard on something that important - it's not evocative design. </p><p></p><p>I think Willpower makes natural sense in representing a magic user who never received formal training in how to keep themselves from being affected by magic (after all, wizards as beings without inherent magic approach it as an external force that you need to be careful about controlling), and who has enough extra magic stuffed into them that they can keep casting when trained magic-users have exhausted themselves.</p></blockquote><p></p>
[QUOTE="Vikingkingq, post: 5996491, member: 66208"] I'm not actually sure how "narrow" the sorcerer story is - in the playtest packet alone, the key elements are that sorcerers have internal magic, and that sorcerers have to exert their will to keep it under control and as their willpower declines, the magic seeps out. That's it. The two-souled stuff isn't part of the official class description yet. Draconic and fae legacies are two options we've heard of, but the class description mentions emphasizes how varied the cause of the internal magic is. However, I would question a sorcerer concept that doesn't grapple with what the idea of inherent, internal, and untrained magic would mean, that doesn't build consequences into that concept. I don't think fewer spells known vs. more spells per day really cuts the mustard on something that important - it's not evocative design. I think Willpower makes natural sense in representing a magic user who never received formal training in how to keep themselves from being affected by magic (after all, wizards as beings without inherent magic approach it as an external force that you need to be careful about controlling), and who has enough extra magic stuffed into them that they can keep casting when trained magic-users have exhausted themselves. [/QUOTE]
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Is the Sorcerer Story Too Narrow for a Base Class?
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