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Is the Sorceror as bad as I think?
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<blockquote data-quote="Bauglir" data-source="post: 907953" data-attributes="member: 6982"><p>Energy Substitution is from Tome & Blood iirc, which while not core is a non-campaign-specific WotC book, and accepted by many. FRCS while, campaign specific is still used by some, however the arch-mage prestige class, while allowing you to substitute on the fly, still doesn't allow empowering, silent, still, chaining etc on the fly. Metamagic is often very situational - a wizard who finds himself in a silence effect with no silent spells is in trouble, while at the same time if the wizard learns silent spells and never finds themselves in a silence effect, that's the extra spell level going to waste.</p><p></p><p></p><p></p><p>Firstly, any sorcerer that doesn't try to build a spell list that gives them access to the widest variety of effects is just a dumb sorcerer, so while he might not have Hold Person, he should have at least *1* disabling spell, which he then in turn heightens to maximum level to make the saving throw as difficult as possible.</p><p>As for casting a more powerful spell that all depends what you want to do - a hold person disables the guard, allowing you to knock them out quietly. If you want to kill the guard then go nuts with your more powerful spell, but hold person is ALWAYS useful for the non-lethal takedown.</p><p></p><p></p><p></p><p>A whole 1 level earlier. As for having things like persistant spell that means they will have to use their precious high level slots for low level buffs. I don't know many wizards that are too willing to do that (at least until the very high levels where they have those slots to spare)</p><p></p><p></p><p></p><p>Funnily enough I've always found the reverse to be true <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" />. The wizard's power depends largely on knowing in advance everything you're going to face, and having the right spells prepared, which ime is rarely the case. YMMV</p><p></p><p></p><p></p><p>Like you said the wizard uses the same spells 90% of the time. The sorcerer can easily know all of those spells (or enough that they can power them up with metamagic) and still others. While the sorcerer's spell list isn't huge, nor is it tiny, and the smart sorcerer can easily come up with a spellset that will serve any occasion.</p><p></p><p></p><p></p><p>Personally I don't see a problem. I see a new spell level as opening up a new spell AND slots for new metamagic combinations on my existing spells, giving me plenty to do, and if there's a spell effect I'm missing out on, then I'll use a scroll.</p></blockquote><p></p>
[QUOTE="Bauglir, post: 907953, member: 6982"] Energy Substitution is from Tome & Blood iirc, which while not core is a non-campaign-specific WotC book, and accepted by many. FRCS while, campaign specific is still used by some, however the arch-mage prestige class, while allowing you to substitute on the fly, still doesn't allow empowering, silent, still, chaining etc on the fly. Metamagic is often very situational - a wizard who finds himself in a silence effect with no silent spells is in trouble, while at the same time if the wizard learns silent spells and never finds themselves in a silence effect, that's the extra spell level going to waste. Firstly, any sorcerer that doesn't try to build a spell list that gives them access to the widest variety of effects is just a dumb sorcerer, so while he might not have Hold Person, he should have at least *1* disabling spell, which he then in turn heightens to maximum level to make the saving throw as difficult as possible. As for casting a more powerful spell that all depends what you want to do - a hold person disables the guard, allowing you to knock them out quietly. If you want to kill the guard then go nuts with your more powerful spell, but hold person is ALWAYS useful for the non-lethal takedown. A whole 1 level earlier. As for having things like persistant spell that means they will have to use their precious high level slots for low level buffs. I don't know many wizards that are too willing to do that (at least until the very high levels where they have those slots to spare) Funnily enough I've always found the reverse to be true :). The wizard's power depends largely on knowing in advance everything you're going to face, and having the right spells prepared, which ime is rarely the case. YMMV Like you said the wizard uses the same spells 90% of the time. The sorcerer can easily know all of those spells (or enough that they can power them up with metamagic) and still others. While the sorcerer's spell list isn't huge, nor is it tiny, and the smart sorcerer can easily come up with a spellset that will serve any occasion. Personally I don't see a problem. I see a new spell level as opening up a new spell AND slots for new metamagic combinations on my existing spells, giving me plenty to do, and if there's a spell effect I'm missing out on, then I'll use a scroll. [/QUOTE]
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Is the Sorceror as bad as I think?
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