Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the Spiked Chain Fighter really that Cheesy?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Elethiomel" data-source="post: 4096239" data-attributes="member: 49897"><p>I get what you're saying, I really do. But your last statement just wrong - the difference between the tripping Maug and the greatsword Maug is more than tedium. You can get to the greatsword Maug and damage it in melee - and HP are constructs' weakness, because they do not have a CON score. You can not get to the spiked-chain wielding Maug and damage it in melee. It's very nearly impossible, that's how improbable it is. Hence there is a large difference.</p><p></p><p>And I see the rationale that this (smart feat and gear selection) should increase its CR. I do not, however, agree. I think that character optimisation is not just for PCs. I do agree, however, that you shouldn't just throw this CR10 Maug at any party. You should throw it at players who are decently into optimisation because it will cater to their play style to get around such a tactical, well-built opponent.</p><p></p><p>I am of the opinion that the CR system is broken and becomes more and more so the higher level you play at. Party composition and individual strengths and weaknesses just matter too much, and any encounter should be analysed for how it interacts with these.</p><p></p><p>All that said, my example tripper was envisioned to be the most effective tripper I could think of on short notice, while covering up the "achilles heels" of the build as well as possible.</p></blockquote><p></p>
[QUOTE="Elethiomel, post: 4096239, member: 49897"] I get what you're saying, I really do. But your last statement just wrong - the difference between the tripping Maug and the greatsword Maug is more than tedium. You can get to the greatsword Maug and damage it in melee - and HP are constructs' weakness, because they do not have a CON score. You can not get to the spiked-chain wielding Maug and damage it in melee. It's very nearly impossible, that's how improbable it is. Hence there is a large difference. And I see the rationale that this (smart feat and gear selection) should increase its CR. I do not, however, agree. I think that character optimisation is not just for PCs. I do agree, however, that you shouldn't just throw this CR10 Maug at any party. You should throw it at players who are decently into optimisation because it will cater to their play style to get around such a tactical, well-built opponent. I am of the opinion that the CR system is broken and becomes more and more so the higher level you play at. Party composition and individual strengths and weaknesses just matter too much, and any encounter should be analysed for how it interacts with these. All that said, my example tripper was envisioned to be the most effective tripper I could think of on short notice, while covering up the "achilles heels" of the build as well as possible. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Is the Spiked Chain Fighter really that Cheesy?
Top