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Is the spiked chain too good? (3.5)
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<blockquote data-quote="Scion" data-source="post: 1395318" data-attributes="member: 5777"><p>Completely irrelevant. Just trade in all of those magical longswords you keep getting for someone to enhance your spiked chain or greatsword or whip or whatever else it is that the character wants. While at the same time picking up other needed items.</p><p></p><p>So the character will still get what he needs, and will still have the proper gear value. The rarity is completely irrelevant as well. It has no bearing on 'balance' issues in most cases in the game. Nor is there a reason that the character should be denied useing whatever weapon from the core they want to work with.</p><p></p><p>Are there any overpowered combos people can come up with? Trip is powerful no matter what it is used with (possibly too powerful) so that doesnt really count for much. Is there something that makes up for being feats in the hole and being behind in damage as well?</p></blockquote><p></p>
[QUOTE="Scion, post: 1395318, member: 5777"] Completely irrelevant. Just trade in all of those magical longswords you keep getting for someone to enhance your spiked chain or greatsword or whip or whatever else it is that the character wants. While at the same time picking up other needed items. So the character will still get what he needs, and will still have the proper gear value. The rarity is completely irrelevant as well. It has no bearing on 'balance' issues in most cases in the game. Nor is there a reason that the character should be denied useing whatever weapon from the core they want to work with. Are there any overpowered combos people can come up with? Trip is powerful no matter what it is used with (possibly too powerful) so that doesnt really count for much. Is there something that makes up for being feats in the hole and being behind in damage as well? [/QUOTE]
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Is the spiked chain too good? (3.5)
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