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Is the Split a Bad Thing?
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<blockquote data-quote="Ahnehnois" data-source="post: 5763299" data-attributes="member: 17106"><p>I don't particularly disagree with most of that.</p><p></p><p>Having said so, I still remember all the talk (message boards and in person) in the 3e era. There was a lot of debate within the D&D community about a lot of substantive issues within the game. There was on many boards (including ENW) one section for charop discussion, another for character and plot discussion, and a general section. Now I don't see that sort of debate <em>within</em> the various communities, only between them.</p><p></p><p>While hardly homogenous, I think the communities that exist now of 4e, PF, 3.X, and various other rpgs are much more unified than the broad 3e community was at its height. I'm hard pressed to say that this is bad. What I'm getting at is that the people from communities other than mine are the same sort of people who never clicked in my game to begin with. That they're now officially part of a different group only confirms what I already knew. This isn't to say that they're bad people, merely that they don't enjoy my style, I don't enjoy theirs, and the differences between us are now represented by which game we play.</p><p></p><p>The 4e announcement certainly changed the social climate around the game, it was certainly but even if WotC hadn't released 4e as we know it, or had instead released a revised version of the existing game (again), I think the discontinuities between various gaming styles would still exist within the D&D community at large, albeit not quite as loudly.</p></blockquote><p></p>
[QUOTE="Ahnehnois, post: 5763299, member: 17106"] I don't particularly disagree with most of that. Having said so, I still remember all the talk (message boards and in person) in the 3e era. There was a lot of debate within the D&D community about a lot of substantive issues within the game. There was on many boards (including ENW) one section for charop discussion, another for character and plot discussion, and a general section. Now I don't see that sort of debate [I]within[/I] the various communities, only between them. While hardly homogenous, I think the communities that exist now of 4e, PF, 3.X, and various other rpgs are much more unified than the broad 3e community was at its height. I'm hard pressed to say that this is bad. What I'm getting at is that the people from communities other than mine are the same sort of people who never clicked in my game to begin with. That they're now officially part of a different group only confirms what I already knew. This isn't to say that they're bad people, merely that they don't enjoy my style, I don't enjoy theirs, and the differences between us are now represented by which game we play. The 4e announcement certainly changed the social climate around the game, it was certainly but even if WotC hadn't released 4e as we know it, or had instead released a revised version of the existing game (again), I think the discontinuities between various gaming styles would still exist within the D&D community at large, albeit not quite as loudly. [/QUOTE]
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