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Is the Split a Bad Thing?
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<blockquote data-quote="Windjammer" data-source="post: 5763997" data-attributes="member: 60075"><p>Oh, it absolutely is. To date, the published campaigns and modules for 4E have been s hite, to put it starkly, and anything that momentarily rises above the mediocre (or rather, to the mediocre) gets hailed as a 'return to form', a 'true gem', 'one of the bestest D&D products ever', or whatever. </p><p></p><p>So why's the split bad? Easy. Loss of quality material.</p><p></p><p>Reason no. 1 the split was bad is that... Paizo abandoned 4E. D20 killed. Frankly, that's a serious beat to take. No adventure p4ths, no quality settings like Ptolus. Sorry WotC, but let's not kid here - you suck at writing that stuff, and your in house standards all but ensure that even talented freelancers produce hampered material.</p><p></p><p>But reason no. 2 the split was bad is that... with sales lacking, WotC abandoned 4E. I reckon Dark Sun was the last proper 4E product, and that's shockingly soon for so young an edition. After that WotC groped for a final straw, "Essentials", which re-wrote 4.0 instead of helping it with much needed additions (like... proper modules guys? seriously? just a bunch of core rulebooks <em>again?</em>), and ... that was it. Seriously. Instead of producing quality stuff for an edition which badly needs it - and not just <em>Arcane Power 5</em> or <em>Another 10000 Magic Items, book 3</em> - they hired out the only print products to freelancers so that they can work on 5E. I mean, seriously, by mid<strong> 2010</strong> this edition was already over - how pathetic is that?</p><p></p><p>So, yes, of course the split is bad. Paizo is cracking out quality adventure p4ths, so many that one of the keenest questions for the company and its fans is WHICH THEME they have not covered yet, because they can't help repeating stuff already covered (soon - the third p4th on pirates! yay!) And at the same time, that other game got... Scales of War? Chaos Scar? You MUST be kidding me! </p><p></p><p>So in the left corner: a wholly over saturated edition with more quality content than any sane customer could ever have use for. And in the right corner: an edition that doesn't have <em>one </em>contender that will show up in the 'Best 50 adventures in D&D's first 40 years'. I think that's so bad it's not even funny. </p><p><strong></strong></p><p><strong>Edit. Changed all the spelling on adventure p4th. Enworld, here's a suggestion: how about you let <em>me </em>advertise your product when <em>I</em> feel like it?</strong></p></blockquote><p></p>
[QUOTE="Windjammer, post: 5763997, member: 60075"] Oh, it absolutely is. To date, the published campaigns and modules for 4E have been s hite, to put it starkly, and anything that momentarily rises above the mediocre (or rather, to the mediocre) gets hailed as a 'return to form', a 'true gem', 'one of the bestest D&D products ever', or whatever. So why's the split bad? Easy. Loss of quality material. Reason no. 1 the split was bad is that... Paizo abandoned 4E. D20 killed. Frankly, that's a serious beat to take. No adventure p4ths, no quality settings like Ptolus. Sorry WotC, but let's not kid here - you suck at writing that stuff, and your in house standards all but ensure that even talented freelancers produce hampered material. But reason no. 2 the split was bad is that... with sales lacking, WotC abandoned 4E. I reckon Dark Sun was the last proper 4E product, and that's shockingly soon for so young an edition. After that WotC groped for a final straw, "Essentials", which re-wrote 4.0 instead of helping it with much needed additions (like... proper modules guys? seriously? just a bunch of core rulebooks [I]again?[/I]), and ... that was it. Seriously. Instead of producing quality stuff for an edition which badly needs it - and not just [I]Arcane Power 5[/I] or [I]Another 10000 Magic Items, book 3[/I] - they hired out the only print products to freelancers so that they can work on 5E. I mean, seriously, by mid[B] 2010[/B] this edition was already over - how pathetic is that? So, yes, of course the split is bad. Paizo is cracking out quality adventure p4ths, so many that one of the keenest questions for the company and its fans is WHICH THEME they have not covered yet, because they can't help repeating stuff already covered (soon - the third p4th on pirates! yay!) And at the same time, that other game got... Scales of War? Chaos Scar? You MUST be kidding me! So in the left corner: a wholly over saturated edition with more quality content than any sane customer could ever have use for. And in the right corner: an edition that doesn't have [I]one [/I]contender that will show up in the 'Best 50 adventures in D&D's first 40 years'. I think that's so bad it's not even funny. [B] Edit. Changed all the spelling on adventure p4th. Enworld, here's a suggestion: how about you let [I]me [/I]advertise your product when [I]I[/I] feel like it?[/B] [/QUOTE]
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