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Community
General Tabletop Discussion
*Dungeons & Dragons
Is the stat system biased against front-liners?
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<blockquote data-quote="Zardnaar" data-source="post: 6833908" data-attributes="member: 6716779"><p>I looked at MAD or multiple ability dependency as when classes had key features keyed off various abilities. A 3E Paladin for example needed some sort of attack stat, wisdom for spell casting and charisma for the Paladin aura and probably a half decent con score as well leaving intelligence and dexterity as dump stat and even then they would want 12 dex for the heavy armor.</p><p></p><p> 3E Monk is another one. People thought weapon finesse monks were decent. They were not but you would want high strenght, high dexterity, high wisdom and a half decent con as you were on the front lines. </p><p></p><p> You do not get 4 high stats under point buy and default arrays though. I did see the occasional Monk in 3E and Pathfinder that did not suck but they benefited a lot more than most classes if you rolled high ability scores. A fighter can be decent out the gate with 16 strength and 14 con. Apparently with high stats the Pathfinder monk is not to bad. </p><p></p><p>5E Monks are not quite so stat dependent. I think mine has 18 dex/wisdom after racials and 14 con. rolled a 14, 16 and 17. Also saw a 5E barbarian with near max hit points a 19 strength and 18 con none of which was rolled in front of the DM or any other witnesses. 62 hit points at level 4 is good I hear.</p><p></p><p> We did not start using a battlemat until 3.5 landed (early 3.0 was a bit like 2E), and we used the default array/point buy for a bit before dumping it and going back to 4d6 drop the lowest. Also tried out the default array in 5E and dumped it due to the same dump stats being used over and over (generally int/charisma and strength for the spellcasters).</p></blockquote><p></p>
[QUOTE="Zardnaar, post: 6833908, member: 6716779"] I looked at MAD or multiple ability dependency as when classes had key features keyed off various abilities. A 3E Paladin for example needed some sort of attack stat, wisdom for spell casting and charisma for the Paladin aura and probably a half decent con score as well leaving intelligence and dexterity as dump stat and even then they would want 12 dex for the heavy armor. 3E Monk is another one. People thought weapon finesse monks were decent. They were not but you would want high strenght, high dexterity, high wisdom and a half decent con as you were on the front lines. You do not get 4 high stats under point buy and default arrays though. I did see the occasional Monk in 3E and Pathfinder that did not suck but they benefited a lot more than most classes if you rolled high ability scores. A fighter can be decent out the gate with 16 strength and 14 con. Apparently with high stats the Pathfinder monk is not to bad. 5E Monks are not quite so stat dependent. I think mine has 18 dex/wisdom after racials and 14 con. rolled a 14, 16 and 17. Also saw a 5E barbarian with near max hit points a 19 strength and 18 con none of which was rolled in front of the DM or any other witnesses. 62 hit points at level 4 is good I hear. We did not start using a battlemat until 3.5 landed (early 3.0 was a bit like 2E), and we used the default array/point buy for a bit before dumping it and going back to 4d6 drop the lowest. Also tried out the default array in 5E and dumped it due to the same dump stats being used over and over (generally int/charisma and strength for the spellcasters). [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
Is the stat system biased against front-liners?
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