Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Tarrasque tough enough?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ZombieRoboNinja" data-source="post: 6414423" data-attributes="member: 54843"><p>Everyone arguing about tarrasques throwing rocks is missing the point IMO. The question isn't, "What do I (the DM) do when the party starts flying over the tarrasque dropping vials of acid for 20 minutes." The question is, "How do I design a tarrasque encounter so that the party has to defeat it in a fun and challenging encounter?" A tarrasque is a near-mythical creature that emerges from the unknown once a century to wreak havoc. Make it destroy the party's home city, so every round the party is dropping acid (heh) the tarrasque is killing a dozen of their friends and distant relatives, and when it gets to half health it just leaves at like 140 ft per round or burrows underground, and comes back after a long rest to resume the mayhem. Or make it attack them in the wilderness when they're low on supplies. Or heck, let them plan out their Flawless Plan and then toss in a tiny wrench, like, say, the tarrasque is invulnerable to acid too, or there are some flying demons who really want to see it tear stuff up and will give it unasked-for air support.</p></blockquote><p></p>
[QUOTE="ZombieRoboNinja, post: 6414423, member: 54843"] Everyone arguing about tarrasques throwing rocks is missing the point IMO. The question isn't, "What do I (the DM) do when the party starts flying over the tarrasque dropping vials of acid for 20 minutes." The question is, "How do I design a tarrasque encounter so that the party has to defeat it in a fun and challenging encounter?" A tarrasque is a near-mythical creature that emerges from the unknown once a century to wreak havoc. Make it destroy the party's home city, so every round the party is dropping acid (heh) the tarrasque is killing a dozen of their friends and distant relatives, and when it gets to half health it just leaves at like 140 ft per round or burrows underground, and comes back after a long rest to resume the mayhem. Or make it attack them in the wilderness when they're low on supplies. Or heck, let them plan out their Flawless Plan and then toss in a tiny wrench, like, say, the tarrasque is invulnerable to acid too, or there are some flying demons who really want to see it tear stuff up and will give it unasked-for air support. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Is the Tarrasque tough enough?
Top