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Is the Unearthed Arcana SRD online?
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<blockquote data-quote="Nellisir" data-source="post: 1493286" data-attributes="member: 70"><p>(On WotC "setting the bar", and yes, I'm wandering off topic...)</p><p></p><p></p><p>Well, I don't buy everything anymore, so my perspective is biased in that area. What I don't see, however, are companies as consistently and <strong>broadly</strong> bending the "rules" of d20 as WotC.</p><p></p><p>What's the definative book on dragons? Draconomicon. Monsters? Savage Species. </p><p>Good? Exalted Deeds (though Good from AEG is pretty, well, good...). </p><p>Evil? Vile Darkness. </p><p>Alternate rules for your fantasy d20 game? Unearthed Arcana. </p><p>Asian-themed role-playing? Oriental Adventures.</p><p></p><p>It actually annoys me. Testament is cool, but not that useful in a standard game. Ditto Skull & Bones. Maybe not all, but most publishers seem to be locked into some kind of tight-focus vision, where instead of a toolkit book on Renaissance-era roleplaying, with material on fitting in gnomes and orcs and sorcerers, they publish the Qualharian Renaissance Booke, set in 1603 AQ, with dicherion and mrul races, and no guns. 'Cause Qualharia doesn't have guns. They have lightning-throwers.</p><p></p><p>ARGH!</p><p></p><p>Before I get lynched, I like campaign books. And I'm sure dicherions are really cool. But for frells sake, I'd like to see a few more publishers explore a few more campaign options via "toolkit" books, not campaign books.</p><p></p><p>Cheers</p><p>Nell.</p><p>Wandering off into total incoherency.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 1493286, member: 70"] (On WotC "setting the bar", and yes, I'm wandering off topic...) Well, I don't buy everything anymore, so my perspective is biased in that area. What I don't see, however, are companies as consistently and [B]broadly[/B] bending the "rules" of d20 as WotC. What's the definative book on dragons? Draconomicon. Monsters? Savage Species. Good? Exalted Deeds (though Good from AEG is pretty, well, good...). Evil? Vile Darkness. Alternate rules for your fantasy d20 game? Unearthed Arcana. Asian-themed role-playing? Oriental Adventures. It actually annoys me. Testament is cool, but not that useful in a standard game. Ditto Skull & Bones. Maybe not all, but most publishers seem to be locked into some kind of tight-focus vision, where instead of a toolkit book on Renaissance-era roleplaying, with material on fitting in gnomes and orcs and sorcerers, they publish the Qualharian Renaissance Booke, set in 1603 AQ, with dicherion and mrul races, and no guns. 'Cause Qualharia doesn't have guns. They have lightning-throwers. ARGH! Before I get lynched, I like campaign books. And I'm sure dicherions are really cool. But for frells sake, I'd like to see a few more publishers explore a few more campaign options via "toolkit" books, not campaign books. Cheers Nell. Wandering off into total incoherency. [/QUOTE]
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