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Is The Web Spell Broken?
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<blockquote data-quote="ThirdWizard" data-source="post: 2105979" data-attributes="member: 12037"><p>I was going to use <em>web</em> on my PCs (Brb6, Sorc5/Rog1, Rog6, Rang6, Favored Soul 5) in a soon to be fight against a Hobgoblin Hexblade 5, Sorcerer 4, and mooks, but then I realized that while it might not lead to a TPK, there would be several casualties more than if the enemy Sorcerer was using <em>scorching ray</em>, especially with the Hexex being thrown around (-2 strength checks).</p><p></p><p>Web is crazy good. A party split up is significantly weaker than the sum of its parts. Bad things that could happen are the Favored Soul (cleric variant) being cut off from healing others by the <em>web</em>, the barbarian being separated from the others making them easy pickings, or the ranged PCs (rogue and ranger) having to fire through the webbing giving their enemies cover. The only one who could be trapped in the web without a hitch would be the sorcerer, since it would protect him.</p><p></p><p>Now... I also have the sneaking suspicion that the sorcerer would burning hands everyone out of it, dealing 5d4+2d4 fire damage to everyone trapped. He does stuff like that. Often.</p></blockquote><p></p>
[QUOTE="ThirdWizard, post: 2105979, member: 12037"] I was going to use [i]web[/i] on my PCs (Brb6, Sorc5/Rog1, Rog6, Rang6, Favored Soul 5) in a soon to be fight against a Hobgoblin Hexblade 5, Sorcerer 4, and mooks, but then I realized that while it might not lead to a TPK, there would be several casualties more than if the enemy Sorcerer was using [i]scorching ray[/i], especially with the Hexex being thrown around (-2 strength checks). Web is crazy good. A party split up is significantly weaker than the sum of its parts. Bad things that could happen are the Favored Soul (cleric variant) being cut off from healing others by the [i]web[/i], the barbarian being separated from the others making them easy pickings, or the ranged PCs (rogue and ranger) having to fire through the webbing giving their enemies cover. The only one who could be trapped in the web without a hitch would be the sorcerer, since it would protect him. Now... I also have the sneaking suspicion that the sorcerer would burning hands everyone out of it, dealing 5d4+2d4 fire damage to everyone trapped. He does stuff like that. Often. [/QUOTE]
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