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Is there a book of Epic Spells?
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<blockquote data-quote="ashockney" data-source="post: 2925335" data-attributes="member: 1363"><p>OK, now that puts a new twist on things. If your access is down to Evo, Abj, Alt, and Con/Sum, you're really going to be hamstrung. Ouch! Consider the implications of the character build, sacrificing versatility to get access to more resources. As is evident to you by now, I'm sure, you've got no shortage of resources available to you in Epic, the issue is having the RIGHT resource at the right time, and knowing the difference. You may want to consider checking out the character "retooling" guidelines found in the new PHBII, to switch your WoW Warlock to a Wizard with a school specialization in Necromancy. </p><p></p><p>Ranged touch will help, as it provides you with some good no save options. Your DC27 insta kills will work fine against foes with Fort +15's. There will be some, the key is in figuring out the key of when to use them (thus, the emphasis on Knowledge skills and divinations in my campaign). My arcane caster routinely would choose to spend "actions" figuring out what the right thing to use would be, instead of blasting away.</p><p></p><p>Also, it should be noted that villians become exponentially more challenging each couple of levels, and your summoned creatures aren't really keeping pace. You can maximize a summon to get five of your toughest creature, but that thing still has to survive/be effective. Similiar to the WoW Necro is the EQ Necromancer. I've found the EQ rpg to be a terrific resource for me (published by Sword and Sorcery). They have examples in that game of 10th - 15th level spells that allow you to augment your pet, summon more powerful skeletons, debuff opponents (for your pet to be more effective), debuff opponents (to make your pet last longer), and DoT's that bypass resistances and help to improve you/your pets DPS.</p></blockquote><p></p>
[QUOTE="ashockney, post: 2925335, member: 1363"] OK, now that puts a new twist on things. If your access is down to Evo, Abj, Alt, and Con/Sum, you're really going to be hamstrung. Ouch! Consider the implications of the character build, sacrificing versatility to get access to more resources. As is evident to you by now, I'm sure, you've got no shortage of resources available to you in Epic, the issue is having the RIGHT resource at the right time, and knowing the difference. You may want to consider checking out the character "retooling" guidelines found in the new PHBII, to switch your WoW Warlock to a Wizard with a school specialization in Necromancy. Ranged touch will help, as it provides you with some good no save options. Your DC27 insta kills will work fine against foes with Fort +15's. There will be some, the key is in figuring out the key of when to use them (thus, the emphasis on Knowledge skills and divinations in my campaign). My arcane caster routinely would choose to spend "actions" figuring out what the right thing to use would be, instead of blasting away. Also, it should be noted that villians become exponentially more challenging each couple of levels, and your summoned creatures aren't really keeping pace. You can maximize a summon to get five of your toughest creature, but that thing still has to survive/be effective. Similiar to the WoW Necro is the EQ Necromancer. I've found the EQ rpg to be a terrific resource for me (published by Sword and Sorcery). They have examples in that game of 10th - 15th level spells that allow you to augment your pet, summon more powerful skeletons, debuff opponents (for your pet to be more effective), debuff opponents (to make your pet last longer), and DoT's that bypass resistances and help to improve you/your pets DPS. [/QUOTE]
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