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<blockquote data-quote="BobTheNob" data-source="post: 4842430" data-attributes="member: 82425"><p>I think AbdulAlhazred Sums it up quite nicely. There are a number of cheeseball things within the game that have surfaced as deal breakers, but relatively speaking it aint all that bad (not nearly as bad as 3.5 got)</p><p> </p><p>I would extend his list with a couple of other points that have caused contraversy since release (not taking an opion on them, just stating that many threads out there debating whether they are broken or not)</p><p>* Marked Scourge. Allows a fighter to place wisdom bonus to damage against a marked target. (Though Since release it has been erated to once per round)</p><p>* The avengers ability to get an armor class that puts every other class to shame</p><p> </p><p>This is a good question to ask. DM's have to take responsbility for the game remaining balanced for all, and prevent cheeseball builds that just spoil the experience for everyone.</p></blockquote><p></p>
[QUOTE="BobTheNob, post: 4842430, member: 82425"] I think AbdulAlhazred Sums it up quite nicely. There are a number of cheeseball things within the game that have surfaced as deal breakers, but relatively speaking it aint all that bad (not nearly as bad as 3.5 got) I would extend his list with a couple of other points that have caused contraversy since release (not taking an opion on them, just stating that many threads out there debating whether they are broken or not) * Marked Scourge. Allows a fighter to place wisdom bonus to damage against a marked target. (Though Since release it has been erated to once per round) * The avengers ability to get an armor class that puts every other class to shame This is a good question to ask. DM's have to take responsbility for the game remaining balanced for all, and prevent cheeseball builds that just spoil the experience for everyone. [/QUOTE]
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