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Is there a D&D setting that actually works how it would with access to D&D magic?
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<blockquote data-quote="Voadam" data-source="post: 8557641" data-attributes="member: 2209"><p>Drellin's Ferry. 3.5 <a href="https://www.drivethrurpg.com/product/28797/Red-Hand-of-Doom-3e?affiliate_id=17596" target="_blank">Red Hand of Doom</a> page 16. First one I came across. </p><p></p><p><strong>DRELLIN’S FERRY</strong></p><p>At the spot where the Dawn Way crosses the River Elsir stands the small town of Drellin’s Ferry, once known as Dwarfbridge. As the old name implies, long ago the Elsir was spanned by a sturdy dwarf-made bridge at this spot, but a hundred years ago the bridge washed out in a great flood. An enterprising man named Drellin hammered together a small horse-drawn ferry to maintain a river crossing here, and a town eventually grew up around the enterprise.</p><p>Drellin’s Ferry (Small Town): Conventional; AL NG; 800 gp limit; Assets 46,000 gp; <strong>Population 1,150</strong>; Mixed (77% human, 12% halfling, 5% dwarf, 3% half-orc, 2% gnome, 1% elf).</p><p>Authority Figure: Town Speaker Norro Wiston (NG male human aristocrat 5), leader of the Town Council.</p><p>Important Characters: Captain Soranna Anitah (NG female human fighter 5), leader of the Town Guard; Brother Derny (NG male human<strong> cleric 5 of Pelor), highest-ranking local cleric</strong>; Sertieren the Wise (N male halfling <strong>abjurer 5), most powerful local arcane spellcaster</strong>; Delora Zann (CG female human rogue 2/fighter 5), retired adventurer and member of the Town Council; Kellin Shadowbanks (CG male halfling rogue 5), prominent innkeeper and member of the Town Council; Iormel (LE male human aristocrat 3), local miser and member of the Town Council.</p><p></p><p>They exceed those suggested defaults for a 3.0 small town guideline by a level for the spellcasters. I'd have to look up the 3.5 DMG to see if this exceeds the guidelines there.</p><p></p><p>But not an archmage in this published D&D place of over a 1,000 people.<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Voadam, post: 8557641, member: 2209"] Drellin's Ferry. 3.5 [URL='https://www.drivethrurpg.com/product/28797/Red-Hand-of-Doom-3e?affiliate_id=17596']Red Hand of Doom[/URL] page 16. First one I came across. [B]DRELLIN’S FERRY[/B] At the spot where the Dawn Way crosses the River Elsir stands the small town of Drellin’s Ferry, once known as Dwarfbridge. As the old name implies, long ago the Elsir was spanned by a sturdy dwarf-made bridge at this spot, but a hundred years ago the bridge washed out in a great flood. An enterprising man named Drellin hammered together a small horse-drawn ferry to maintain a river crossing here, and a town eventually grew up around the enterprise. Drellin’s Ferry (Small Town): Conventional; AL NG; 800 gp limit; Assets 46,000 gp; [B]Population 1,150[/B]; Mixed (77% human, 12% halfling, 5% dwarf, 3% half-orc, 2% gnome, 1% elf). Authority Figure: Town Speaker Norro Wiston (NG male human aristocrat 5), leader of the Town Council. Important Characters: Captain Soranna Anitah (NG female human fighter 5), leader of the Town Guard; Brother Derny (NG male human[B] cleric 5 of Pelor), highest-ranking local cleric[/B]; Sertieren the Wise (N male halfling [B]abjurer 5), most powerful local arcane spellcaster[/B]; Delora Zann (CG female human rogue 2/fighter 5), retired adventurer and member of the Town Council; Kellin Shadowbanks (CG male halfling rogue 5), prominent innkeeper and member of the Town Council; Iormel (LE male human aristocrat 3), local miser and member of the Town Council. They exceed those suggested defaults for a 3.0 small town guideline by a level for the spellcasters. I'd have to look up the 3.5 DMG to see if this exceeds the guidelines there. But not an archmage in this published D&D place of over a 1,000 people.:) [/QUOTE]
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Is there a D&D setting that actually works how it would with access to D&D magic?
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