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Is there a D&D setting that actually works how it would with access to D&D magic?
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<blockquote data-quote="Flamestrike" data-source="post: 8558460" data-attributes="member: 6788736"><p>Another city <strong>not </strong>in either Faerun or Greyhawk (but nonetheless a small city where several people can teleport, provide instantaneous communication, create objects from nothing, predict the future, maintain crops 24/7 365 days per year, create AI, employ undead labor 24/7, regenerate limbs, cure all diseases and raise the dead).</p><p></p><p>How about a city in an actual campaign world (which is what we're talking about here) Lets start with Berdusk? It's a small city in Faerun, with a population of 20,000.</p><p></p><p>Notable inhabitants include:</p><p></p><p>Darthlene (an Archlich Wizard 19)</p><p>Uluene Maertalar (High priestess of Milil, Cleric 16)</p><p>Cylria Dragonborn (Bard 10/ Harper 4/ Fighter 3) with a <em>ring of three wishes</em></p><p>Joelle Emmeline (Heartwarder of Sune, a Paragon path/ 3E Prestige class)</p><p>Tathlosar Brimmerbold (an 18th level Fighter)</p><p>Obslin Minstrelwish and Belhuar Thantarth (both Bard 9)</p><p>Bransuldyn Mirrortor (Gnome Cleric of Oghma 9)</p><p>Sheenra Duuth (14th level Rogue)</p><p>Shambarin (Wizard 14/ Rogue 7)</p><p>Bran Skorlsun (Ranger 17)</p><p>Eather Heilean (Paladin 7/ Harper paragon 10)</p><p></p><p>Do you want me to provide a list of what a 19th level Wizard (and a 14th level Wizard), 16th level Cleric (and a 9th level Cleric), 14th level Bard (and 2 x 9th level Bards) and an (effective) 17th level Paladin can do?</p><p></p><p>And they're just the <em>named </em>NPCs. There would be dozens more Bards in the bard college there, several Wizards and Sorcerers, multiple lower level Clerics to Oghma and Milil (the main deities) and Torm/ Helm (who also have a presence), plus a handfull of Paladins and Rangers also capable of casting spells.</p><p></p><p>When we get to a population of 40,000 (twice this size) in Faerun we're in Baldurs Gate territory and that joint has several Archmages (or the equivalent) and high priests in the low to high teens level range for several churches.</p></blockquote><p></p>
[QUOTE="Flamestrike, post: 8558460, member: 6788736"] Another city [B]not [/B]in either Faerun or Greyhawk (but nonetheless a small city where several people can teleport, provide instantaneous communication, create objects from nothing, predict the future, maintain crops 24/7 365 days per year, create AI, employ undead labor 24/7, regenerate limbs, cure all diseases and raise the dead). How about a city in an actual campaign world (which is what we're talking about here) Lets start with Berdusk? It's a small city in Faerun, with a population of 20,000. Notable inhabitants include: Darthlene (an Archlich Wizard 19) Uluene Maertalar (High priestess of Milil, Cleric 16) Cylria Dragonborn (Bard 10/ Harper 4/ Fighter 3) with a [I]ring of three wishes[/I] Joelle Emmeline (Heartwarder of Sune, a Paragon path/ 3E Prestige class) Tathlosar Brimmerbold (an 18th level Fighter) Obslin Minstrelwish and Belhuar Thantarth (both Bard 9) Bransuldyn Mirrortor (Gnome Cleric of Oghma 9) Sheenra Duuth (14th level Rogue) Shambarin (Wizard 14/ Rogue 7) Bran Skorlsun (Ranger 17) Eather Heilean (Paladin 7/ Harper paragon 10) Do you want me to provide a list of what a 19th level Wizard (and a 14th level Wizard), 16th level Cleric (and a 9th level Cleric), 14th level Bard (and 2 x 9th level Bards) and an (effective) 17th level Paladin can do? And they're just the [I]named [/I]NPCs. There would be dozens more Bards in the bard college there, several Wizards and Sorcerers, multiple lower level Clerics to Oghma and Milil (the main deities) and Torm/ Helm (who also have a presence), plus a handfull of Paladins and Rangers also capable of casting spells. When we get to a population of 40,000 (twice this size) in Faerun we're in Baldurs Gate territory and that joint has several Archmages (or the equivalent) and high priests in the low to high teens level range for several churches. [/QUOTE]
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Is there a D&D setting that actually works how it would with access to D&D magic?
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