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Is there a model for a megadungeon
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<blockquote data-quote="Ovinomancer" data-source="post: 8553570" data-attributes="member: 16814"><p>The 5 room dungeon is scalable. Iterate on it. Start at a high level and set up a 5 section megadungeon. Be creative, you might even have a "room" snake between all the other rooms. Put down some ideas for each. Then you can drill down into one of these rooms and stat it out as another 5 room dungeon. Then drill down again. Now each of your initial sections has 25 rooms, for 125 total. You can vary the numbers, maybe do a 4 room structure here and a 6 room there. You can set up themes to represent stata or age -- such that each of the second to bottom tier room 3's are all share the same structural details and setting details. </p><p></p><p>The 5 room dungeon is a very powerful tool once you realize you can just iterate down with it.</p></blockquote><p></p>
[QUOTE="Ovinomancer, post: 8553570, member: 16814"] The 5 room dungeon is scalable. Iterate on it. Start at a high level and set up a 5 section megadungeon. Be creative, you might even have a "room" snake between all the other rooms. Put down some ideas for each. Then you can drill down into one of these rooms and stat it out as another 5 room dungeon. Then drill down again. Now each of your initial sections has 25 rooms, for 125 total. You can vary the numbers, maybe do a 4 room structure here and a 6 room there. You can set up themes to represent stata or age -- such that each of the second to bottom tier room 3's are all share the same structural details and setting details. The 5 room dungeon is a very powerful tool once you realize you can just iterate down with it. [/QUOTE]
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