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General Tabletop Discussion
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Is there a model for a megadungeon
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<blockquote data-quote="lichhouse" data-source="post: 8553711" data-attributes="member: 7017595"><p>I once started a 5-room inspired megadungeon that was a highway to Hades - the mythical path Orpheus walked from the surface to Hades' Realm. It consisted of many lairs and mini dungeons hanging off of main underdark passage (drawn similar to the underdark hex crawls from AD&D D1 and D2, Descent into the Depths of the Earth). I'm calling this out because I used the 5-Room Dungeon format for each of the lairs of mini dungeons. So there is a way to assemble a large dungeon which eventually is a megadungeon by compiling lots and lots of 5-Room Dungeons like lego pieces. This was back when "delves" were in vogue as well.</p><p></p><p>Beyond that I can't think of a megadungeon template - there are many methods. Paul Farquhar's suggestion is how I started back in the day!</p></blockquote><p></p>
[QUOTE="lichhouse, post: 8553711, member: 7017595"] I once started a 5-room inspired megadungeon that was a highway to Hades - the mythical path Orpheus walked from the surface to Hades' Realm. It consisted of many lairs and mini dungeons hanging off of main underdark passage (drawn similar to the underdark hex crawls from AD&D D1 and D2, Descent into the Depths of the Earth). I'm calling this out because I used the 5-Room Dungeon format for each of the lairs of mini dungeons. So there is a way to assemble a large dungeon which eventually is a megadungeon by compiling lots and lots of 5-Room Dungeons like lego pieces. This was back when "delves" were in vogue as well. Beyond that I can't think of a megadungeon template - there are many methods. Paul Farquhar's suggestion is how I started back in the day! [/QUOTE]
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Is there a model for a megadungeon
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