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Is there a need for a simplified D&D?
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<blockquote data-quote="buzz" data-source="post: 1757081" data-attributes="member: 6777"><p>You must have been playing a different version of D&D than I was. It's not like rules-lawyering, monty haul-ism, and munchkinism started with d20. I mean, Arduin, anyone?</p><p></p><p>I find it kind of funny that people here are using "rules lite" and "AD&D1e" in the same breath in this thread. (Given how miniscule the print was in 1e and how densely-packed the text was, I bet it'd be of a similar length to 3e if lain out the same. And it makes half as much sense...) Ditto Basic/RC to a certian extent. RC isn't lite by a long shot.</p><p></p><p>Nostalgia is a powerful thing, I guess.</p><p></p><p>As for the original question: No, there is no need for a simplified D&D. D&D works fine. Do some people *want* a simplified version? Sure. Some people even already play a simplified version; it depends on the DM. But a great *need*? Not IMO.</p><p></p><p>Now, is there a market for a simplified D&D, i.e., D&D "lite"?</p><p></p><p>Not IMHO.</p><p></p><p>Sure, things like C&C might appeal to a certain subset of gamers and make the kind of money that keeps a small company like TLG happy. Time will tell. But I think that the market has shown that, ironically, lite games in general don't appeal to newbies. Newbies need structure. Newbies expect there to be rules, because *games have rules*. </p><p></p><p>Lite games, if they appeal to anyone, appeal to experienced gamers who are comfortable enough with RPGs that they don't need (or want) rules. The people posting in this very thread seem to be of this mindset. "I've tried it D&D's way, but now I want to streamline things." This goes back to the "want" mentioned earlier. Are there enough of these people to constitute a market attractive enough to a bigger RPG company? I don't think so. For a smaller company? Maybe.</p><p></p><p>Now, is there a market for an *introductory* D&D product? I think so. And, IMO, that product is the D&D minis game. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="buzz, post: 1757081, member: 6777"] You must have been playing a different version of D&D than I was. It's not like rules-lawyering, monty haul-ism, and munchkinism started with d20. I mean, Arduin, anyone? I find it kind of funny that people here are using "rules lite" and "AD&D1e" in the same breath in this thread. (Given how miniscule the print was in 1e and how densely-packed the text was, I bet it'd be of a similar length to 3e if lain out the same. And it makes half as much sense...) Ditto Basic/RC to a certian extent. RC isn't lite by a long shot. Nostalgia is a powerful thing, I guess. As for the original question: No, there is no need for a simplified D&D. D&D works fine. Do some people *want* a simplified version? Sure. Some people even already play a simplified version; it depends on the DM. But a great *need*? Not IMO. Now, is there a market for a simplified D&D, i.e., D&D "lite"? Not IMHO. Sure, things like C&C might appeal to a certain subset of gamers and make the kind of money that keeps a small company like TLG happy. Time will tell. But I think that the market has shown that, ironically, lite games in general don't appeal to newbies. Newbies need structure. Newbies expect there to be rules, because *games have rules*. Lite games, if they appeal to anyone, appeal to experienced gamers who are comfortable enough with RPGs that they don't need (or want) rules. The people posting in this very thread seem to be of this mindset. "I've tried it D&D's way, but now I want to streamline things." This goes back to the "want" mentioned earlier. Are there enough of these people to constitute a market attractive enough to a bigger RPG company? I don't think so. For a smaller company? Maybe. Now, is there a market for an *introductory* D&D product? I think so. And, IMO, that product is the D&D minis game. :) [/QUOTE]
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