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General Tabletop Discussion
*TTRPGs General
Is there a need for a simplified D&D?
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<blockquote data-quote="Akrasia" data-source="post: 1757544" data-attributes="member: 23012"><p>Basic/RC DnD <strong>IS </strong> 'rules lite' -- by <em>many</em> long shots -- compared to 3.x! The Basic rules are 64 pages long. You could learn the rules and start playing in no time. And even the RC is <em>very</em> rules lite compared to 3.x -- much of the RC consists of monsters (no new rules) and optional material (stuff on Mystara, etc.). A number of the other rules concerns dominions and mass combat -- matters that do not affect the campaign until the PCs become high level. The RC has the PH, DMG, MM, and campaign setting all in one 300 pp. book.</p><p></p><p>As for 1st edition AD&D, yes it was not a rules lite system. However, unlike 3.x, you could easily <strong>ignore </strong> many of the rules (e.g. weapon speeds and proficiencies, armour modifiers, intiative, etc) without in any way 'breaking' the system. In contrast, 3.x is not modular in this way. Ignore one aspect of the system (e.g. feats), and the game falls apart.</p><p></p><p></p><p></p><p>So is an irrational desire to defend one's favoured version of the game at all costs, and to denigrate critics of the game as victims of "rose-coloured-glasses-syndrome", etc.</p><p></p><p></p><p></p><p>For you, not everyone. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /> </p><p></p><p> </p><p></p><p>Ugh...</p></blockquote><p></p>
[QUOTE="Akrasia, post: 1757544, member: 23012"] Basic/RC DnD [B]IS [/B] 'rules lite' -- by [I]many[/I] long shots -- compared to 3.x! The Basic rules are 64 pages long. You could learn the rules and start playing in no time. And even the RC is [I]very[/I] rules lite compared to 3.x -- much of the RC consists of monsters (no new rules) and optional material (stuff on Mystara, etc.). A number of the other rules concerns dominions and mass combat -- matters that do not affect the campaign until the PCs become high level. The RC has the PH, DMG, MM, and campaign setting all in one 300 pp. book. As for 1st edition AD&D, yes it was not a rules lite system. However, unlike 3.x, you could easily [B]ignore [/B] many of the rules (e.g. weapon speeds and proficiencies, armour modifiers, intiative, etc) without in any way 'breaking' the system. In contrast, 3.x is not modular in this way. Ignore one aspect of the system (e.g. feats), and the game falls apart. So is an irrational desire to defend one's favoured version of the game at all costs, and to denigrate critics of the game as victims of "rose-coloured-glasses-syndrome", etc. For you, not everyone. ;) Ugh... [/QUOTE]
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Is there a need for a simplified D&D?
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