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Is there a need for a simplified D&D?
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<blockquote data-quote="Akrasia" data-source="post: 1757772" data-attributes="member: 23012"><p>Was this ever the focus of this thread? We are not members of WotC's marketing board. And I personally don't think whether or not something is a "good idea" is decided by its marketability/profitability.</p><p></p><p>For the reasons Mouseferatu presented, it seems plausible that a "DnD-lite" product might not be in WotC's business interests. Whatever. (Though a "basic set" that actually went up to, say, level 5 might be a better "introduction" game than the paltry 2-level game.)</p><p></p><p>Insofar as there is, in my (admittedly very limited) experience at least, a strong demand for a "lighter" version of DnD (especially among people who would like to play only once a month or so, and hence cannot be bothered with plowing through the 3.x volumes), the idea of a "rules-lite" DnD is a good one.</p><p> </p><p>(As an aside, I am not so sure that the situation of DnD is quite as rosy as Buzz assumes. The recent flight of companies out of the d20 industry suggests that that boom is over. Moreover, IME, many people in their late 20s and early 30s who were initially excited by the release of 3rd edition were subsequently turned off by the sheer volume of its rules.)</p></blockquote><p></p>
[QUOTE="Akrasia, post: 1757772, member: 23012"] Was this ever the focus of this thread? We are not members of WotC's marketing board. And I personally don't think whether or not something is a "good idea" is decided by its marketability/profitability. For the reasons Mouseferatu presented, it seems plausible that a "DnD-lite" product might not be in WotC's business interests. Whatever. (Though a "basic set" that actually went up to, say, level 5 might be a better "introduction" game than the paltry 2-level game.) Insofar as there is, in my (admittedly very limited) experience at least, a strong demand for a "lighter" version of DnD (especially among people who would like to play only once a month or so, and hence cannot be bothered with plowing through the 3.x volumes), the idea of a "rules-lite" DnD is a good one. (As an aside, I am not so sure that the situation of DnD is quite as rosy as Buzz assumes. The recent flight of companies out of the d20 industry suggests that that boom is over. Moreover, IME, many people in their late 20s and early 30s who were initially excited by the release of 3rd edition were subsequently turned off by the sheer volume of its rules.) [/QUOTE]
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