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Is there a need for a simplified D&D?
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<blockquote data-quote="jgbrowning" data-source="post: 1759567" data-attributes="member: 5724"><p>Heh. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> I'm more of a simulationist/gamist than a narrativist. It's actually farthest from what I like to play. I just think that rules are limitations. Limitations <strong>aren't</strong> bad. Just limitations. Certain things won't be able to happen because of rules. I'm not saying that I wan't those things to happen, I'm just aknowledging the fact that they can't.</p><p></p><p>I can judge reasonably well. However, I cannot judge to the exact % as I can with a jump check in D&D.</p><p></p><p></p><p></p><p>I actually dislike "storytelling" games. My personal preference in gaming isn't what I was talking about. Just that rules limit play by their very nature. The more rules you have, the more limited the play. This doesn't mean the play is <strong>less fun</strong> with more rules or any somesuch, just that as you add more rules, you are also excluding more and more possible gaming styles.</p><p></p><p>Which I why a lot of people like more rules light systems. They don't want to fiddle with the fiddly bits to play. A lot of people like fiddling with the fiddly bits. The only thing that's certain is that the more fiddly bits you add, the more you actually have to fiddle with those bits.</p><p></p><p>joe b.</p></blockquote><p></p>
[QUOTE="jgbrowning, post: 1759567, member: 5724"] Heh. :) I'm more of a simulationist/gamist than a narrativist. It's actually farthest from what I like to play. I just think that rules are limitations. Limitations [b]aren't[/b] bad. Just limitations. Certain things won't be able to happen because of rules. I'm not saying that I wan't those things to happen, I'm just aknowledging the fact that they can't. I can judge reasonably well. However, I cannot judge to the exact % as I can with a jump check in D&D. I actually dislike "storytelling" games. My personal preference in gaming isn't what I was talking about. Just that rules limit play by their very nature. The more rules you have, the more limited the play. This doesn't mean the play is [b]less fun[/b] with more rules or any somesuch, just that as you add more rules, you are also excluding more and more possible gaming styles. Which I why a lot of people like more rules light systems. They don't want to fiddle with the fiddly bits to play. A lot of people like fiddling with the fiddly bits. The only thing that's certain is that the more fiddly bits you add, the more you actually have to fiddle with those bits. joe b. [/QUOTE]
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