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Is There A New Sheriff in Town?
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<blockquote data-quote="Paul Farquhar" data-source="post: 9689377" data-attributes="member: 6906155"><p>People exaggerate on the internet SHOCK!</p><p></p><p>4e was never particularly popular, but then 3e was already struggling to compete with video games. D&D started to rally after 2014 because of two factors: streamers introducing the game to a wider audience, and switching to much simpler, and therefore more widely accessible ruleset. There was a mistaken belief that "more complicated equals better" but that had started right back in AD&D, and peaked at 3e.</p><p></p><p>Pathfinder wasn't "big", it's just that D&D had become small. It's comparable to games like Runequest and Traveller, which shared a significant part of the tabletop market in the early 80s (but were never "bigger"). There really wasn't much point in buying Pathfinder if you already owned 3e, yet people still feel the need to play something that is "current" rather than use the older stuff they like better and already own. It's like people want to give their money away!</p><p></p><p>If Daggerheart can do the same, and provide a real alternative to D&D, that will be a thoroughly good thing. It doesn't have to be be bigger than D&D, or kill D&D, it just has to coexist, and demonstrate that oranges are not the only fruit.</p></blockquote><p></p>
[QUOTE="Paul Farquhar, post: 9689377, member: 6906155"] People exaggerate on the internet SHOCK! 4e was never particularly popular, but then 3e was already struggling to compete with video games. D&D started to rally after 2014 because of two factors: streamers introducing the game to a wider audience, and switching to much simpler, and therefore more widely accessible ruleset. There was a mistaken belief that "more complicated equals better" but that had started right back in AD&D, and peaked at 3e. Pathfinder wasn't "big", it's just that D&D had become small. It's comparable to games like Runequest and Traveller, which shared a significant part of the tabletop market in the early 80s (but were never "bigger"). There really wasn't much point in buying Pathfinder if you already owned 3e, yet people still feel the need to play something that is "current" rather than use the older stuff they like better and already own. It's like people want to give their money away! If Daggerheart can do the same, and provide a real alternative to D&D, that will be a thoroughly good thing. It doesn't have to be be bigger than D&D, or kill D&D, it just has to coexist, and demonstrate that oranges are not the only fruit. [/QUOTE]
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