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Is There A New Sheriff in Town?
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<blockquote data-quote="Staffan" data-source="post: 9689442" data-attributes="member: 907"><p>I'm not so sure. Remember that the core product of Paizo isn't the Pathfinder RPG (or at least, it wasn't back in the day). It was the Pathfinder <strong>adventure paths</strong>. When Paizo lost the license to make the Dragon and Dungeon magazines, they replaced them with their adventure path series, building upon what had worked well in Dungeon. They started releasing those in 2007 (a year before the release of 4e), the first four (IIRC) adventure paths were released for 3.5e, and they were making sourcebooks for 3.5e at the same time. Primarily those sourcebooks were supporting the adventure paths of the time – e.g. a Guide to Korvosa and a Harrow Deck released to coincide with the Curse of the Crimson Throne AP.</p><p></p><p>Initially they were keeping their options open regarding support for 4e – it wasn't until Jason Bulmahn playtested 4e at a con held by Wizards that they decided that they didn't want any part of that, and when the GSL was released that sealed the deal. The main reason they made the Pathfinder RPG was that they realized that making adventures and sourcebooks for a game that wasn't for sale anymore wasn't going to work out in the long run, so they made their own version with <s>blackjack and hookers</s> some minor changes* in the core rules.</p><p></p><p>Most RPG companies primarily make core rules, then sourcebooks to build on the core rules, and begrudgingly make adventures because common wisdom is that adventures don't sell. Paizo's one of the few companies who made an RPG to support their adventures.</p><p></p><p>* Core Pathfinder 1 is very close to core 3.5e. Pathfinder 1e with all the support material is quite different from 3.5e with all the support material.</p></blockquote><p></p>
[QUOTE="Staffan, post: 9689442, member: 907"] I'm not so sure. Remember that the core product of Paizo isn't the Pathfinder RPG (or at least, it wasn't back in the day). It was the Pathfinder [B]adventure paths[/B]. When Paizo lost the license to make the Dragon and Dungeon magazines, they replaced them with their adventure path series, building upon what had worked well in Dungeon. They started releasing those in 2007 (a year before the release of 4e), the first four (IIRC) adventure paths were released for 3.5e, and they were making sourcebooks for 3.5e at the same time. Primarily those sourcebooks were supporting the adventure paths of the time – e.g. a Guide to Korvosa and a Harrow Deck released to coincide with the Curse of the Crimson Throne AP. Initially they were keeping their options open regarding support for 4e – it wasn't until Jason Bulmahn playtested 4e at a con held by Wizards that they decided that they didn't want any part of that, and when the GSL was released that sealed the deal. The main reason they made the Pathfinder RPG was that they realized that making adventures and sourcebooks for a game that wasn't for sale anymore wasn't going to work out in the long run, so they made their own version with [S]blackjack and hookers[/S] some minor changes* in the core rules. Most RPG companies primarily make core rules, then sourcebooks to build on the core rules, and begrudgingly make adventures because common wisdom is that adventures don't sell. Paizo's one of the few companies who made an RPG to support their adventures. * Core Pathfinder 1 is very close to core 3.5e. Pathfinder 1e with all the support material is quite different from 3.5e with all the support material. [/QUOTE]
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