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<blockquote data-quote="ScorpiusRisk" data-source="post: 5051939" data-attributes="member: 41601"><p>As a DM, I'm going to go ahead and say this is a problem for the DM. It's one thing, if the party can't stand the way a pc is built/played based solely on the words and actions of the player. It's another thing if it's due to the end result.</p><p></p><p>I firmly believe that what may first appear to be failure in D&D should result in fun. I also believe in my ability as a DM to build and adjust encounters to keep things fun and engaging for sub optimal parties.</p><p></p><p>My group has been together for a while (with some changes of course) and at times we've had average parties, fully brokenly powerful parties, and parties of greatly varying strengths. There's a place in D&D for all of them.</p><p></p><p>I've never had a player intentionally try and ruin another players fun. It doesn't sound like that's what you're talking about anyway.</p></blockquote><p></p>
[QUOTE="ScorpiusRisk, post: 5051939, member: 41601"] As a DM, I'm going to go ahead and say this is a problem for the DM. It's one thing, if the party can't stand the way a pc is built/played based solely on the words and actions of the player. It's another thing if it's due to the end result. I firmly believe that what may first appear to be failure in D&D should result in fun. I also believe in my ability as a DM to build and adjust encounters to keep things fun and engaging for sub optimal parties. My group has been together for a while (with some changes of course) and at times we've had average parties, fully brokenly powerful parties, and parties of greatly varying strengths. There's a place in D&D for all of them. I've never had a player intentionally try and ruin another players fun. It doesn't sound like that's what you're talking about anyway. [/QUOTE]
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