Is there a spell that allows extradimensional spaces inside of extradmsnl spaces?

Neijin

First Post
I have heard that there is a spell that allows characters to carry extradimensional and or nondimensional spaces inside an extradimensional space. Since many adventurers carry a Handy Haversack, using Rope Trick and Magnificent Mansion is difficult since you can't take the Haversack's with you.

For Reference:
Rope Trick and Magnificent Mansion both create extradimensional spaces. Heward's Handy Haversack and Bags of Holding create nondimensional spaces.

Thanks.
 

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IIRC wotc has 'clarified' extradimensional and nondimensional to mean the same thing.

Other than the specified examples in the magic item listings, wotc also admits there are no actual "hazardous concequences"* provided by the rules other than the ones a DM wishes to add themselves. Now there are concequences, and rope trick even warns about them, but what happens is up to the DM.

*See Rope Trick.
 
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The only place where this interaction is described is the magic item descriptions of bag of holding and portable hole:

Bag of Holding said:
If a bag of holding is placed within a portable hole a rift to the Astral Plane is torn in the space: Bag and hole alike are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane: The hole, the bag, and any creatures within a 10-foot radius are drawn there, destroying the portable hole and bag of holding in the process.

Portable Hole said:
If a bag of holding is placed within a portable hole, a rift to the Astral Plane is torn in that place. Both the bag and the cloth are sucked into the void and forever lost. If a portable hole is placed within a bag of holding, it opens a gate to the Astral Plane. The hole, the bag, and any creatures within a 10-foot radius are drawn there, the portable hole and bag of holding being destroyed in the process.

WoTC means that, other than these; it is up to the DM.

Ciao
Dave
 


The long and short of it is: don't try to nest non-dimensional storage devices or the universe will smite you.

Taking your Magic Knapsack into your Magic Motel Room should be fine. Avoids pointless and annoying bookkeeping headaches. Just don't try to be a wisenheimer by putting one Magic Knapsack inside another Magic Knapsack or you'll regret it.
 

From the Rules of the Game:
"The rope trick spell description makes a passing mention of "hazards" associated with placing one extradimensional space inside another, but gives no details. (See the rope trick excerpt.)

I recommend that you ignore this reference. Your campaign won't be improved if rope trick effects implode when someone carries a bag of holding or portable hole inside. A Mordenkainen's magnificent mansion should likewise prove benign if someone carries a bag of holding or portable hole inside."


From the 3.0 FAQ (still valid here):
“you can freely go plane hopping with portable holes, bags of holding, and the like. Spells that produce their own extradimensional spaces, such as rope trick, pose no danger to occupants who may be using portable holes, bags of holding, and the like."
 


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