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Is there a system for losing a limb?
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<blockquote data-quote="mmu1" data-source="post: 461293" data-attributes="member: 319"><p>I don't think there is a system, and, really, anything even remotely realistic would make the character damn near unplayable, unless he had a squire that helped him with just about everything. </p><p></p><p>With a hand missing, he wouldn't be able to put on his own armor, take care of his warhorse properly, or maintain his weapons. He couldn't carry a torch and a weapon, drink a potion or lay on hands without putting a weapon down (unless you rule he could "lay on stump"), I'd imagine he'd be pretty inept at first aid without two hands to hold a bandage or a tourniquet... He'd find the maximum weight he could lift off of the ground greatly restricted...</p><p></p><p>In any kind of armor, he wouldn't be able to climb at all - he wouldn't even be able to take advantage of climbing a rope with a surface to brace your legs against, because you need two hands for that.</p><p></p><p>Your best option would probably be to a) Since there is no in-game benefit to not having a hand, simply ignore most of the penalties except in cases like carrying two items in his hands, or b)As part of his backstory, give him some sort of magical gauntlet, which he received from the church as a reward for his valor that serves as a prosthetic...</p><p></p><p>Not to mention that there's hard to make a good reason why someone serving a <em>chruch</em> in a world where magic can regenerate limbs would choose to remain hand-less, and as a result dramatically reduce his effectiveness as a sword-arm of the faith.</p></blockquote><p></p>
[QUOTE="mmu1, post: 461293, member: 319"] I don't think there is a system, and, really, anything even remotely realistic would make the character damn near unplayable, unless he had a squire that helped him with just about everything. With a hand missing, he wouldn't be able to put on his own armor, take care of his warhorse properly, or maintain his weapons. He couldn't carry a torch and a weapon, drink a potion or lay on hands without putting a weapon down (unless you rule he could "lay on stump"), I'd imagine he'd be pretty inept at first aid without two hands to hold a bandage or a tourniquet... He'd find the maximum weight he could lift off of the ground greatly restricted... In any kind of armor, he wouldn't be able to climb at all - he wouldn't even be able to take advantage of climbing a rope with a surface to brace your legs against, because you need two hands for that. Your best option would probably be to a) Since there is no in-game benefit to not having a hand, simply ignore most of the penalties except in cases like carrying two items in his hands, or b)As part of his backstory, give him some sort of magical gauntlet, which he received from the church as a reward for his valor that serves as a prosthetic... Not to mention that there's hard to make a good reason why someone serving a [i]chruch[/i] in a world where magic can regenerate limbs would choose to remain hand-less, and as a result dramatically reduce his effectiveness as a sword-arm of the faith. [/QUOTE]
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Is there a system for losing a limb?
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