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General Tabletop Discussion
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Is there a way to negate critical hits without adamantine armour?
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<blockquote data-quote="Inconnunom" data-source="post: 6773748" data-attributes="member: 6796560"><p>With Bless it becomes a wash, if 20 is the only number you get a crit with. Because a normal 20 roll would not be a crit anymore since you would have yet to add the d4. I wouldn't care either way.</p><p></p><p>With bardic inspiration, if your players are really using it to try to get 20 on a number, I would smack them at the waste of a resource. You only get a max of 5 per short rest. I don't know about your campaigns but we typically get 5 to 7 serious encounters throughout the day (about 2 short and 1 long rest). </p><p></p><p>The only value that this ruling creates is cutting important crits of large enemies. A cyclops cirtting with a 4d8 boulder is a big deal.</p></blockquote><p></p>
[QUOTE="Inconnunom, post: 6773748, member: 6796560"] With Bless it becomes a wash, if 20 is the only number you get a crit with. Because a normal 20 roll would not be a crit anymore since you would have yet to add the d4. I wouldn't care either way. With bardic inspiration, if your players are really using it to try to get 20 on a number, I would smack them at the waste of a resource. You only get a max of 5 per short rest. I don't know about your campaigns but we typically get 5 to 7 serious encounters throughout the day (about 2 short and 1 long rest). The only value that this ruling creates is cutting important crits of large enemies. A cyclops cirtting with a 4d8 boulder is a big deal. [/QUOTE]
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Is there a way to negate critical hits without adamantine armour?
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