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General Tabletop Discussion
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Is there an ideal way to handle player-controlled summoned creatures/pets in combat?
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<blockquote data-quote="doctorhook" data-source="post: 6604027" data-attributes="member: 58401"><p>Thanks for the input, girls and guys! I honestly expected this topic to be more confusing to resolve, but one page of discussion has already offered some pretty insightful solutions.</p><p></p><p>I think I'm gonna go with a summoning/pet system wherein pets are NPCs, mostly directed by bonus actions but who continue to act in a manner appropriate for their nature when not under command. For example, a ranger could use a bonus action to command his wolf companion to "attack those orcs", and the wolf thereafter will attack anyone who seems hostile to its master (because it understands "attack" but not necessarily "orcs") until they're either all dead or its master commands it to back down. FWIW, y'all have also convinced me that pet numbers should be limited for the sake of combat management; perhaps groups of minions should be handled as swarms or mobs?</p></blockquote><p></p>
[QUOTE="doctorhook, post: 6604027, member: 58401"] Thanks for the input, girls and guys! I honestly expected this topic to be more confusing to resolve, but one page of discussion has already offered some pretty insightful solutions. I think I'm gonna go with a summoning/pet system wherein pets are NPCs, mostly directed by bonus actions but who continue to act in a manner appropriate for their nature when not under command. For example, a ranger could use a bonus action to command his wolf companion to "attack those orcs", and the wolf thereafter will attack anyone who seems hostile to its master (because it understands "attack" but not necessarily "orcs") until they're either all dead or its master commands it to back down. FWIW, y'all have also convinced me that pet numbers should be limited for the sake of combat management; perhaps groups of minions should be handled as swarms or mobs? [/QUOTE]
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General Tabletop Discussion
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Is there an ideal way to handle player-controlled summoned creatures/pets in combat?
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